branchspaceshooter/maincancel

1,945 Commits over 578 Days - 0.14cph!

8 Years Ago
- Zoomed out the large map view
8 Years Ago
- Active abilities are now saved between levels again
8 Years Ago
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8 Years Ago
FOR FUCK SAKE fix teleport ability fx delay causing it not to appear.....hopefully
8 Years Ago
FOR FUCK SAKE fix wrong door socket on door tiles FOR FUCK SAKE switch loose canon colour to blue
8 Years Ago
FOR FUCK SAKE EnemyAbilityShield removed PP fx and added forcefield fx/tweak forcefield script and shader
8 Years Ago
- Timeslow shield ability tweak - Deleted Particle Playground... again ?
8 Years Ago
- Fixed loads of runtime warning spam that's started recently
8 Years Ago
- Lots of changes to room prefab building tool. Fixed stuff and should be good now.
8 Years Ago
- Deleted Particle Playground
8 Years Ago
FOR FUCK SAKE room script to setup floor for minimap render FOR FUCK SAKE room prefab
8 Years Ago
FOR FUCK SAKE rotorz tile for minimap FOR FUCK SAKE teleport fx, removing loop
8 Years Ago
FOR FUCK SAKE factory room with startroom
8 Years Ago
FOR FUCK SAKE particle shader FOR FUCK SAKE particle prefab
8 Years Ago
FOR FUCK SAKE particle texture FOR FUCK SAKE replace particle effect prefabs
8 Years Ago
- Fixed laser link damage calculation - Fixed spawned spikeys not being damageable in some conditions
8 Years Ago
- Player start position is now correctly set if a dummy is specified
8 Years Ago
- Ability tweak
8 Years Ago
- Fixed time slow shield issues, reduced cooldown
8 Years Ago
- Fixed some crates spawning with no loot
8 Years Ago
- Ability pickup UI is now blue to look different from weapons (placeholder, as usual)
8 Years Ago
- Now auto switches to basic blaster weapon when secondary weapon runs out of ammo
8 Years Ago
- Reduced ability charges to 5 - Weapon switch and boost are now correctly unlimited - Abilities are removed from bar when used up
8 Years Ago
- Ability use counters and limits - Fixed nothing working
8 Years Ago
- More ability stuff
8 Years Ago
FOR FUCK SAKE fix foreground shader render
8 Years Ago
Lotsa ability changes
8 Years Ago
- No longer start with a random ability - Crates now have a 50/50 chance to spawn a weapon or an ability pickup - Ability pickups are now correctly equipped
8 Years Ago
- Temp ability pickup UI, fixed errors from ability pickups. - Abilities drop 100% from crates for testing
8 Years Ago
- Project upgraded to 5.3.5
8 Years Ago
- WIP ability pickups
8 Years Ago
Increased range that weapons can be picked up at
8 Years Ago
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8 Years Ago
FOR FUCK SAKE wip room script, commenting unfinished part
8 Years Ago
NRE Fix
8 Years Ago
- Speed tweak
8 Years Ago
- Commented out camer cullign debug line
8 Years Ago
FOR FUCK SAKE foreground shader FOR FUCK SAKE factory prefab
8 Years Ago
FOR FUCK SAKE asteroid prefab with particles
8 Years Ago
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8 Years Ago
FOR FUCK SAKE removing old ssao solution and replacing its reference by amplify occlusion in the ShaderQualitySetting.cs
8 Years Ago
FOR FUCK SAKE factory models FOR FUCK SAKE factory prefab
8 Years Ago
FOR FUCK SAKE cleanup unused slope prefab
8 Years Ago
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8 Years Ago
FOR FUCK SAKE factory prefab for minimap render
8 Years Ago
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8 Years Ago
FOR FUCK SAKE missing file
8 Years Ago
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8 Years Ago
FOR FUCK SAKE ssao FOR FUCK SAKE fix factory prefab gap
8 Years Ago
FOR FUCK SAKE pipe texture