branchwiseguys/main/Cullcancel

114 Commits over 91 Days - 0.05cph!

9 Years Ago
Finished basic chat. Weapon tweaks.
9 Years Ago
VM sway tweak.
9 Years Ago
Fixed server shit.
9 Years Ago
More tweaks.
9 Years Ago
Weapon tweaks.
9 Years Ago
Fixed weapon switch on client.
9 Years Ago
Updated pistol
9 Years Ago
Updated mac10
9 Years Ago
pre other weapon update.
9 Years Ago
View model updates are pretty much done for now.
9 Years Ago
VM updates
9 Years Ago
Rehooking chat up.
9 Years Ago
Added Player Label.
9 Years Ago
Added a way way bigger template for road map.
9 Years Ago
Added basic ammo. Fixed death problems. Fixed held item problems.
9 Years Ago
Fixed UI bugs (sort of), sorted out networked destroy, refactored helditem stuff.
9 Years Ago
Added shit roofs.
9 Years Ago
Added new window prefab.
9 Years Ago
Added road crossing textures.
9 Years Ago
Hitbox, health, need to clean up properly when you die.
9 Years Ago
Lots of procgen stuff.
9 Years Ago
hooked up some effects on bullet fx.
9 Years Ago
.
9 Years Ago
Added pooling system and basic audio system.
9 Years Ago
Items view model stuff.
9 Years Ago
Added a few different items and loading in models in a nicer way.
9 Years Ago
Spawning items on selection.
9 Years Ago
Looting
9 Years Ago
Added footsteps. Added drop detection in UI. Started to add in hitbox system.
9 Years Ago
Added looting. Some bugs but mostly done.
9 Years Ago
Started hooking looting back up.
9 Years Ago
Added decent smooth transform sync to network entites
9 Years Ago
Dealing with scene objects. There's probably bugs here though.
9 Years Ago
Basic player belt UI added.
9 Years Ago
Networked inventory updates now seem consistant.
9 Years Ago
Containers and items sync correctly but destroys are not getting synced.
9 Years Ago
Spawn now working but updates not working properly.
9 Years Ago
Connecting up UI + inventory networking. Fixed some entity creation and player creation bugs.
9 Years Ago
Started linking UI to inventory. Added Item + Inventory serialization.
9 Years Ago
Player UI
9 Years Ago
Disconnection handling and clean up.
9 Years Ago
NetworkEntity Dirty changes
9 Years Ago
Handling player death, respawning and ragdolling a lot better.
9 Years Ago
Player is now network player
9 Years Ago
..
9 Years Ago
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9 Years Ago
Player stuff
9 Years Ago
Global group fix.
9 Years Ago
player ticking. bugs.
9 Years Ago
RPC fixes, networking fixes, fixes.