branchwiseguys/main/Cullcancel
114 Commits over 91 Days - 0.05cph!
Sending data and succeding!
- client stuff needed.
- connection stuff needed.
- after that all gravy.
RPC + networking quality hacks.
Testing possible reliability fix.
Subscriber stuff. Packets aren't getting sent :(
Sorted out most of the subscriber system.
Updated icons. Made item container panels display in the right order.
Fixed stacking bug where couldn't stack if container was full but item not fully stacked.
Implemented stacking. Need to work out the bugs.
Item and inventory stuff.
Entity spawning and player shit.
Tested console system and it works
Console system hooked up but untested
Handing steam auth (again)
Added proc building stuff.
Anims and some other stuff.
Trying to get back to normalish.
Had a look at some different lot gen methods.
Can now get in and properly drive vehicles.
Added vehicle package scripts
Added test vehicle model and a system that allows getting in and out of it.
Base Item stuff mostly done.
Checking in loot panel test.
Locking Input a bit better. Done some snim stuff too.
Locking input better but still a bit shit though.
input delegate gives you the button pressed.
Can now ask for permission on the server to loot containers.
Added a message handler system for playerinput class
Making ScriptableObjectUtility non private
Basics of Networking Items. Need to test 5.1b4