branchwiseguys/main/UIcancel

262 Commits over 61 Days - 0.18cph!

6 Years Ago
Serialization
6 Years Ago
GameTrigger serialization
6 Years Ago
Slight bit of cleanup
6 Years Ago
Minor fix for client
6 Years Ago
Added ISerializableStructUser to all game mode triggers. Not yet tested. Need to sync this via the game mode.
6 Years Ago
Comment out trigger stuff in UIKingOfTheHill for now
6 Years Ago
Cleared out the old client UI content in triggers
6 Years Ago
Merge
6 Years Ago
PlanZ hud ui
6 Years Ago
...
6 Years Ago
Changing ZGame to PlanZ
6 Years Ago
WR game mode hud
6 Years Ago
Temp movement of KOTH UI text stuff
6 Years Ago
Fixed annoying poolable error
6 Years Ago
KOTH hud info
6 Years Ago
Working on a custom end-of-round display
6 Years Ago
End of round UI work
6 Years Ago
Fixed UI stack getting messed up when continuing on from the end-of-round screen
6 Years Ago
End-of-round summary merge
6 Years Ago
Just adding a note
6 Years Ago
Bugfix cleanup
6 Years Ago
Adding PCCriminal to a game mode now automatically also adds a crime manager. Should prevent some confusion.
6 Years Ago
Clear erroneous prefab assignments
6 Years Ago
Didn't realise in my earlier commit that 'HUDPrefab' is a custom HUD prefab, not the main one. Fixed here. Keeping it moved to the main NetworkGameModeBase class through, as SerializedFields get lost when they're inside #if defines and the active define changes.
6 Years Ago
Remove debug print
6 Years Ago
Crimes were buggy in listen server mode since the CrimeManager had only one instance. Made it a manager on NetworkPeer instead. Did some refactoring and cleanup at the same time. NetworkGameModeBase's "dependencies" list is now called "managerPrefabs" and can be used to add any number of custom managers, much like how playerComponentPrefabs adds any number of custom PlayerComponents.
6 Years Ago
End-of-round summary UI work
6 Years Ago
End of round now supports game modes with NO winners and losers
6 Years Ago
Fix alert Pop issues
6 Years Ago
Have alerts push to child stack instead of root
6 Years Ago
Alerts swallow inputs
6 Years Ago
End-of-round screen work and some fixes
6 Years Ago
New mission info UI
6 Years Ago
Couple of minor UI tweaks
6 Years Ago
Fix text spacing issues
6 Years Ago
Added some bonus featured to the crime log UI
6 Years Ago
Crime list UI fully updated.
6 Years Ago
Fix server browser options inconsistency.
6 Years Ago
Uncommenting this line, getting respawn countdown working again.
6 Years Ago
Crime log UI work
6 Years Ago
6 Years Ago
Cellphone UI facelift complete.
6 Years Ago
Cellphone UI
6 Years Ago
Cellphone UI
6 Years Ago
Cellphone UI
6 Years Ago
Working on cellphone UI
6 Years Ago
Removed more references to info text
6 Years Ago
Removed info textuser etc.
6 Years Ago
Fixed NRE
6 Years Ago
Updated game mode folder structure