branchwiseguys/main/Workingcancel

446 Commits over 153 Days - 0.12cph!

6 Years Ago
Reduce explosion damage
6 Years Ago
Remove debug print
6 Years Ago
Removed helicopter spawn points
6 Years Ago
Prevent helicopter going above a preset height limit, but reducing power with altitude.
6 Years Ago
merge
6 Years Ago
Update heli controls texture to match Bill's controls edit
6 Years Ago
Reduce explosion forces
6 Years Ago
Tweaks, created a new faster, stronger, gold car.
6 Years Ago
Chopper uses roll as default and yaw as modifier. Has A LOT of health but the collision damage is also much higher.
6 Years Ago
merge
6 Years Ago
Reduced helicopter drag when falling, unoccupied.
6 Years Ago
Adjust heli visuals - larger main window
6 Years Ago
Helicopters testing and working. Merging my branch in.
6 Years Ago
Explosion fixes ?!
6 Years Ago
Cherry pick explosion mask fix
6 Years Ago
merge
6 Years Ago
Fix HP label flicker by fading out more slowly.
6 Years Ago
Fixed HP bar not always hiding when it should
6 Years Ago
Merge from Main
6 Years Ago
Adjusted pistol animation. Muzzle flash and eject shell events were around the wrong way on the Fire1 anim. Firing quickly could end up resetting the animation before the muzzle flash event (which also played the firing sound!) was triggered, leaving the shot silent and flashless. Muzzle flash now happens earlier in the anim. Feels more snappy as well.
6 Years Ago
[user request] Console can now be opened by ` as well as F1. Added input field validation so ` doesn't register as invalid input.
6 Years Ago
merge
6 Years Ago
Prevent users causing intentional drug dealer wars by making all DDs allies.
6 Years Ago
Update Lot Purchase interaction text and Lot Purchase UI to show correct green/red state for corp purchases in Cyka Blyat
6 Years Ago
Revert my roof fix, added explanation comment
6 Years Ago
Merge minor fix
6 Years Ago
New ghost detection
6 Years Ago
Removing most of my ghost check logs. None of them ever triggered except for the ones that I've left in, one of which successfully busts (destroys) ghosts.
6 Years Ago
Improved comment on gun injury crime thing
6 Years Ago
Merge ADS fix from Main
6 Years Ago
Bill F pointed out that some async requests were doing way more than they need to. Simplified them here where possible.
6 Years Ago
Remove accidental copy-paste comment
6 Years Ago
A bit of tidy up.
6 Years Ago
Comments only
6 Years Ago
Remove debug print
6 Years Ago
Fixed a double damage issue with bullets. Can now prevent double damage from hitbox + motor while also allowing a shooter to be assigned on C4 and so on, which only do server damage. So cops will shoot you if you hurt them with your C4 explosion, your C4 will actually do damage to the motor hit receiver, but your bullets won't. But bot and NPC bullets will.
6 Years Ago
Oops
6 Years Ago
Sort out client/server hit damage. Still need to test a bit more, maybe refactor a little.
6 Years Ago
Another rename for clarity
6 Years Ago
Rename IBulletShooter to IShooter
6 Years Ago
Updated C4 to simply throw on the server. Angle may be affected by lag if the player is turning their view while throwing.
6 Years Ago
Minor cleanup
6 Years Ago
Clean up warnings when in #CLIENT mode
6 Years Ago
Changed reloading to not fire from the client. Got rid of reload-specific methods as well and moved all reloading stuff out of the base HeldItem and into guns.
6 Years Ago
- console config saves when closing options. - adjusting volume based on a log scale because db isn't linear.
6 Years Ago
Added the ability to override respawns to use a console variable.
6 Years Ago
Send proxy use event
6 Years Ago
Update held item use methods
6 Years Ago
Rename method
6 Years Ago
Call HeldItem DoUpdate from both client and server. Set deployedtime differently so we don't need the base DoUpdate method.