branchwiseguys/main/Workingcancel

446 Commits over 153 Days - 0.12cph!

6 Years Ago
Info when you don't have space to take stuff from a dealer
6 Years Ago
Refactor
6 Years Ago
Clear last damager info if they die. Refactored.
6 Years Ago
Decrease pistol max firing rate slightly
6 Years Ago
Adjusted melee so fists etc can actually reach beds to punch/hit them
6 Years Ago
Remove log
6 Years Ago
When missions can't pay to bank account, they fall back to inventory, then ground drop.
6 Years Ago
Removed shadow on mission arrow
6 Years Ago
Disallow placing objects on building roof
6 Years Ago
Merge
6 Years Ago
Merge
6 Years Ago
Added another ghost NPC check
6 Years Ago
masked melee casts
6 Years Ago
Minor AI fix
6 Years Ago
Drug Dealer AI fixes, and fixed bug where they could keep shooting after losing their target.
6 Years Ago
Drug dealers say when they stop following. Working on Drug Dealer AI. Drug dealers now flee violence if they have no corp owner OR have a current follow target. Will help prevent using them for raids. Needs some fixes still.
6 Years Ago
Drug dealers stop following if they take damage
6 Years Ago
Dealers stop following if follow target is arrested, disconnects, enters a vehicle, or gets too far away (or dies, but that was already in)
6 Years Ago
Have dealers not crowd you out so much when following - they don't mind being up to 5m away now.
6 Years Ago
Made drug dealers easier to kill (less HP, less shooting accuracy)
6 Years Ago
Fixed climbable street lamps and simplified their colliders
6 Years Ago
Medikit uses notification instead of info. Less spammy as it doesn't block screen so much.
6 Years Ago
Added colliders to the shop signs
6 Years Ago
Adding logs and checks trying to detect the "ghost cops" bug
6 Years Ago
Commenting out "Skipping next input rate check" warning as real server builds seem to occasionally spike way down in framerate despite running fine 99% of the time, which causes unnecessary log spam.
6 Years Ago
Simplify
6 Years Ago
Allow client s to set damage pre-init, since they do it on Deserialize
6 Years Ago
Test map edit
6 Years Ago
Don't arrest if you're dead (0HP). Should stop "ghost cops" arresting people
6 Years Ago
Add my CharacterHealth damage before init check back, just in case (trying to solve ghost cops)
6 Years Ago
- Added map icons for corp drug dealers. - Refactored most map icons to use the same base prefab and a simple AddIcon method in Map.cs. Especially useful for classes that need a map icon where prefabs can't be assigned.
6 Years Ago
Character stops using interactables when pressing tab. Fixes an old bug where it would say some interactables were busy, also fixes bug where right clicking items would "disappear"
6 Years Ago
Match my code to project coding standards
6 Years Ago
Rewording dealer interactions for corps
6 Years Ago
Drug dealers now work for a corp, not an individual.
6 Years Ago
Cops now kill instead of arrest on maps with no prison (useful for testing).
6 Years Ago
Allow cyka blyat to work on maps with no units at all (allows testing on my test map)
6 Years Ago
Reduce NPC random walk zone on my test map
6 Years Ago
Minor edit
6 Years Ago
Network entity cache update
6 Years Ago
Give the back button some hover/press FX for larity
6 Years Ago
Clean up some new warnings
6 Years Ago
Remove unused asset
6 Years Ago
Set some more audio parameters.
6 Years Ago
Melee item damage values
6 Years Ago
cleanup
6 Years Ago
Whoops. Fucking resharper made a field readonly which stopped serialization.
6 Years Ago
merge
6 Years Ago
merge
6 Years Ago
Tweaked the interaction menu