repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

8 Years Ago
Building Object y offset
8 Years Ago
Car rigidbody fixes. No more flickering when client-only.
8 Years Ago
New building system checkin.
8 Years Ago
Scene
8 Years Ago
Changing hard-coded values into proper ones
8 Years Ago
Removing redundant stuff
8 Years Ago
Now sending pertinent wheel stuff from the server
8 Years Ago
A start at calculating wheels client-side instead of using data from the server. Gonna send some (different) data from the server though to make things better.
8 Years Ago
Removed old resources
8 Years Ago
Removed old system.
8 Years Ago
Changed the car to work more like the player: Instead of the prefab being everything, it's just the base, and then visuals and colliders are only added as necessary by client/server.
8 Years Ago
Minor fixes
8 Years Ago
Looks terrible but client inputs->server calc->sending state back to client is working now. Gonna have to calculate the wheel movement on the client though. Way too glitchy when sent at 30fps from server as it is now. Wheels are freaking out.
8 Years Ago
Car mostly working. Still need to add the Server->Client vehicle state sync but runs in CLIENT + SERVER mode.
8 Years Ago
Minor fixes
8 Years Ago
Setting up the clients to receive the vehicle pos/rot plus the wheel pos/rot for each wheel (plus overall velocity). Seems as simple as I can get it for now.
8 Years Ago
Going to try a different tactic with what wheel info I send. Committing what I have
8 Years Ago
Vehicle conversion to networked model in progress
8 Years Ago
Network conversion in progress
8 Years Ago
Fixing/hiding a few warnings
8 Years Ago
Broke the camera I think. Reverting to the original.
8 Years Ago
Starting conversion of car scripts to use the networking system
8 Years Ago
Killing warnings (unless they look relevant to recent work - i.e. Building editor) by fixing them. Making it easier to see if *I* mess something up.
8 Years Ago
Killing warnings from TOD plugin. Figured "that shit" out.
8 Years Ago
Splitting vehicle controller out into a generic vehicle base plus a car-specific subclass. Fixed missing shader ref on Bloom.
8 Years Ago
Initial driveable car import.
8 Years Ago
Added ShowSize utility script
8 Years Ago
Added keyboard shortcut for Bootstrap (Alt+B). Commented out a spammy debug print in ObjectPool. Updated project version to Unity 5.4.0f2.
8 Years Ago
Moved Sonic Ether and Amplify Color assets in to Plugins as well.
8 Years Ago
Removed orphaned meta files
8 Years Ago
Moved all assets in "Third Party" into "Plugins" instead. Code in "Plugins" or "Standard Assets" folders does not get recompiled every time, which can save some time. Sort of a poor man's DLL. Note that code in Standard Assets/Plugins can only communicate one-way though: Other code can see it, but it can't see out.
8 Years Ago
Some vehicle stuff.
8 Years Ago
texture updates
8 Years Ago
fixed lod issue
8 Years Ago
updated lod
8 Years Ago
latest fbx
8 Years Ago
cars, clouds and trees
8 Years Ago
Added age to networkmessage
8 Years Ago
tree and small tree lod changes
8 Years Ago
bush small 2
8 Years Ago
small tree
8 Years Ago
tree prefab
8 Years Ago
tree lods and camera fixes
8 Years Ago
reverted enviroment prefab
8 Years Ago
tree stand in
8 Years Ago
lighting update 2
8 Years Ago
lighting update
8 Years Ago
bug fix.
8 Years Ago
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8 Years Ago
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