8,451 Commits over 2,131 Days - 0.17cph!
Fixed some UI bugs. Added Gamma fix for UI.
Some shit didn't get renamed.
Renamed EntityBehaviour to NetworkEntityBehaviour
Finally fixed the reload bug amongst others.
Fixed some reconnection bugs and bugs with persistence.
Fixed a lot of bugs with groups, persitance etc. Still needs testing.
Need to rewite some stuff to better support server persist.
Updated TOD.
Updated some network stuff.
Fixed reconnection problems.
Fixed servers not showing in server browser.
Fucked off all old unet code.
Removed shit causing errors.
MErging UI changes to main
Fucked off yet more old UI stuff
Shifted some files about.
Hooked up flow better. Fucking off Old UI stuff now.
Started on diagnostic and options.
Linked ammo and health UI
Chat UI works, More UI fixes.
Hooked more UI up. Need to do player UI.
Added keypress event scripts for UI. Added some missing functionality for the UIManager.
A lot more UI work. Ready to start integrating it.
Shifted folders about, UI redesigns, UIManager stuff.
shifted environment prefabs.
Started ui refactor. Moved item info + files into one folder per item.
Fixed trash looting not syncing.
Fixed UI not showing mouse cursor.
Stopped TOD from getting dark.
Fixed Inventory UI from stacking.
Bins spawn ammo.
Fixed missing dll
Fixed muzzle position
Fixed Server bugs
Fixed ammo reload mismatch. Updated Steamworks.net