8,451 Commits over 2,131 Days - 0.17cph!
Info test for game modes.
Game mode client/server better differentiated, and working on KotH capture states.
KotH: Working on a capture point thing
Allow character types to have modified movement speed, or unlimited ammo
No longer sending references more than once in the same payload.
Stopped clients from trying to register the same entity twice.
Fixes bug with joining a game and a player is in a car.
Fixed client reconnection bug, over subscribing to message handlers
Fixed trace errors, needs testing
WiseGuys Tools option to turn editor bonus inventory items on and off
It's just a big cylinder TBH
King Of The Hill mode work
Merge basic game modes implementation into Main. It's not complete but it's stable enough and there are already lots of changes.
King Of The Hill building final
-Added game mode reference to NetworkPeer.
- Added an ownable buildings switch to game mode config.
- Extra null checks in buildings that seem to be needed for my big King Of The Hill building to load correctly.
Working on a King Of The Hill thing. +NetworkLevel fix for city editing.
Transitions between different game mode states working nicely
Fixing game mode transition issues
Fixed zombie respawn issue, and IsServer door definition spam
Stop the plane getting pushed around by NPCs riding it in listen server mode
Big refactor to how game modes run. Will be some bugs, but this is better. Bit more like Bill F's original zombie mode as well.
Main change here is actually bumping the project .NET version so that I could use ObservableCollection.
My static character lists didn't work on listen servers. :( Changed to a CharacterManager that can have separate Client and Server versions.
Allow showing server console in editor again, making it an option in WiseGuysTools. Removed the no-longer-used skipInitialSpawnScreen toggle.
Game mode game round handling
Round start countdown with UI
A bunch of work getting the right ordering and counts on triggers etc
Minor fixes for load order
More general game mode stuff