reporust_rebootcancel

98,384 Commits over 3,683 Days - 1.11cph!

35 Minutes Ago
Merge from main
36 Minutes Ago
AIHelicopterAnimation compile fix
53 Minutes Ago
Merge from main
1 Hour Ago
merge from fireworks_limit_fix
1 Hour Ago
merge from item_store_videos
1 Hour Ago
merge from melee_anim_attack_fix
1 Hour Ago
merge from wiretool_fixes2
1 Hour Ago
reapplying 97426 wiretool_fixes2
1 Hour Ago
merge from 97430
3 Hours Ago
Don't allow skinned mesh renderers to be collapsed
3 Hours Ago
Merge from hackweek_renderlod_collapse
3 Hours Ago
Fixed skinned beach chairs
4 Hours Ago
Fixed storage adaptor
4 Hours Ago
Fixed reversed search light
4 Hours Ago
Fixed powered water purifier
4 Hours Ago
Added DontCollapseRenderer gameobejct tag for a quick way to opt out of the collapse process Applied to industrial crafter
4 Hours Ago
Merge Bikes -> Aux2. Why is Au2 capitalised but not main? What kind of operation are we running here?
4 Hours Ago
Adjusting pedal bike physics
5 Hours Ago
Fixed pedal bike bounciness
5 Hours Ago
Fixed scale not being applied (this should also be fixed, disabling for now)
5 Hours Ago
Fixed skull trophy error
5 Hours Ago
Don't apply collapsing to renderers with rotated LOD transforms (we couple probably support this but disabling it easier for now)
5 Hours Ago
Fixed RendererLOD collapsing disabled components (these technically don't work for lods at all and will never change their visual based on distance, so we should fix them) Enabled RendererLOD component on the vending machine
5 Hours Ago
Merge from main
6 Hours Ago
Fix incorrect information being passe to vending machine loot panel right after closing the map
6 Hours Ago
Replaced all menu background videos with VP8 versions.
Subtract 97383
Today
Fix markers duplicating if the vending cluster is opened and closed too quickly
Today
Merge from main
Today
Pedal bike cogs now rotate appropriately
Today
WireColorSettings back to FileSystem.Load, but done correctly by inheriting BaseScriptableObject
Today
Fixed ignited fireworks delayed by the server limit never firing
Coastal rocks progress
Today
Merge main -> Bikes
Prisoner Hood world models
Added prisoner hood icon
Today
More null checks
Today
Fixed potential ClientIOLine NRE
Today
Changed WireColorSettings scriptables loading
Today
Fix pooling warning message by manually marking events uploaded in CSV as submitted to analytics Change TimeSpan to be sent at nanoseconds instead of float seconds (for new analytics data points)
Today
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Today
Restored powerline cable material shader
Today
Don't include invokes with zero calls in a frame
Today
Ensure csv files have .csv extension
Today
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Today
Minor refacto for clarity
Today
subtracting 97426 wiretool_fixes2 - Staging brick
Today
Fixed melee weapons (other than pickaxes) playing their impact animation despite not hitting anything
Today
fix 2