193,566 Commits over 4,079 Days - 1.98cph!

8 Years Ago
skin approval
8 Years Ago
Fixed grabber and charger not playing attack sound
8 Years Ago
improvements to preventing people from taking the same interaction position.
8 Years Ago
AI should no longer consider 0 dmg attack targets
8 Years Ago
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8 Years Ago
Fix for searching panel disappearing when starting an AI game
8 Years Ago
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8 Years Ago
wandering idle behaviours use correct animation
8 Years Ago
debug.logs
8 Years Ago
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8 Years Ago
created checkpoint cube prefabs
8 Years Ago
Increased round timers from 60 to 90 secs. Disabled unity analytics which seemed to have enabled itself so I can hopefully load unity more than once every 10 attempts
8 Years Ago
player commanded action tidy up
8 Years Ago
sabertooth
8 Years Ago
Added PlayerCommanded bool to GPVs. Used for keep desires.
8 Years Ago
Wooden ladders can be stacked to 5 Can repair damaged ladders Can stack items that have condition if their condition is maxed out
8 Years Ago
Action tweaks
8 Years Ago
Fixed BaseNpc serialization mismatch in CLIENT / SERVER (also fixes compilation error)
8 Years Ago
island-02 mountain rework wip
8 Years Ago
can only pick up non-locked boxes
8 Years Ago
chair no longer syncs position
8 Years Ago
Raw and spoiled meat no longer goes straight to belt when picked up
8 Years Ago
version++
8 Years Ago
added a 1.5 seconds delay to end of attack chain if it's the last command point
8 Years Ago
map writing enabled for mods
8 Years Ago
Weather debug flag to always update from data in editor
8 Years Ago
Removed references to old money items.
8 Years Ago
BaseNpc implements MaxVelocity
8 Years Ago
Fixed player platform glows
8 Years Ago
Env stuff wip
8 Years Ago
Cash changes
8 Years Ago
fixed skinning on vm bandages
8 Years Ago
Can place large furnace under floor grills even after the floor grills have already been placed
8 Years Ago
Deathmatch mode now flagged as available
8 Years Ago
Ladder trigger tweak
8 Years Ago
Added barbed wire damage triggers to new high external gate Updated deploy volumes / socket tests on high external walls
8 Years Ago
Moar AI
8 Years Ago
Barricade collider updates
8 Years Ago
gate.external.high.stone has an extra protecting sides made of panels and barbwire
8 Years Ago
Version++ Remade default squads with new squad version
8 Years Ago
Version++ Squads++
8 Years Ago
barricades shoot through colliders, slimmer blocking colliders
8 Years Ago
update to get latest
8 Years Ago
"What's New" entry data file
8 Years Ago
lots
8 Years Ago
Race/tribe color tweaks, randomised color from palettes for clothing
8 Years Ago
Sped up gate animation
8 Years Ago
Updated post stack
8 Years Ago
Can edit decals in main scene
8 Years Ago
Tweaked high external wall barbed wire damage volumes