255,528 Commits over 3,990 Days - 2.67cph!

8 Years Ago
Fixes #39, fixes Array<T> when given a C# array instead of IList<T>
8 Years Ago
camera zoom curve/distance tweaks
8 Years Ago
Unit/movement can now be flagged as passable through units
8 Years Ago
Add some tracing to debug GCHandle use, add move constructors (fixes #38)
8 Years Ago
Fixed attack state playing tile hover sound for non-targettable tiles
8 Years Ago
Third batch of packed materials (50)
8 Years Ago
increased size of range text box on unit info panel to fit a min-max range instead of just range
8 Years Ago
Mortart now has a minimum range of 3 (to match its max range of 3)
8 Years Ago
attack range can now have a minum range, pathfinder stores distance in tiles
8 Years Ago
Added extra error messages when FastDL fails on POSIX
8 Years Ago
Windows SRCDS servers can be connected to via SteamP2P when launched with '-p2p' param
8 Years Ago
RoadNetwork updates
8 Years Ago
...and the rest. Fixed def not getting looked up correctly from proto.
8 Years Ago
unit + attack def is now looked up once at unit init and stored, started removing all UnitDatabase.Find() and replacing with the references
8 Years Ago
Lowered rock whoosh volume a little bit to emphasize the crunchy hit sound instead Fixed falchion damage type
8 Years Ago
More fixes.
8 Years Ago
mats
8 Years Ago
Balancing Fixes
8 Years Ago
Balancing
8 Years Ago
Item stack settings
8 Years Ago
Balancing
8 Years Ago
Building fix.
8 Years Ago
Item costs Building stuff Fixed some sounds
8 Years Ago
Resource & building stuff.
8 Years Ago
Goblin improvements Resource stuff Env color tweaks.
8 Years Ago
Climate
8 Years Ago
Can't run into/through hobgoblin.
8 Years Ago
Warnings for when a font is failed to be created, and when the fallback has failed creating
8 Years Ago
Goblin improvements. Various.
8 Years Ago
Resources; Gold, coal, tin, copper, stone.
8 Years Ago
statue
8 Years Ago
Second batch of packed matetials (50)
8 Years Ago
Fixed standard packed shader particle accum albedo
8 Years Ago
Fixed packed map assignment not working sometimes Added deleting packed maps on unpack
8 Years Ago
Added material packing auto rollback to unpacked when failed Fixed packing not supporting 8bit textures Tidy up code a bit
8 Years Ago
Got rid of pooling
8 Years Ago
merge
8 Years Ago
Updates to RoadNetwork
8 Years Ago
rotation speed affected by movement speed
8 Years Ago
lerp debris color from current to damaged randomly tweaked feel of strafeboosting
8 Years Ago
Resource progress
8 Years Ago
Ai tweaks.
8 Years Ago
pixelchunk keeps track of pixeldatas pixel chunk debris sfx
8 Years Ago
Merged from main
8 Years Ago
Added OnChange to ReplicateAttribute. Temp fix for showing viewmodel on client spawn. Temp fix for thirdperson camera on clients.
8 Years Ago
Various food stuff
8 Years Ago
Cleanup & food stuff
8 Years Ago
Spawning viewmodel and cameras client side only. Fixed clients not attaching viewmodel to camera on possess.
8 Years Ago
RoadNetwork now updates correctly.
8 Years Ago
moved bear assets