userAdam Wcancel
branchrust_reboot/main/Snakescancel

137 Commits over 182 Days - 0.03cph!

Today
Merge from jungle_update
Today
Merge from reposition
Yesterday
Merge from jungle_update
Yesterday
Merge from jungle_update
Yesterday
Respect ai.ignoreplayers and ai.addignoreplayer for attacks
5 Days Ago
Stay visually alert briefly if attacked form out of range
6 Days Ago
Merge from turn
6 Days Ago
Merge from jungle_update
6 Days Ago
Merge from no_corpse
7 Days Ago
Spelling fix part 2
7 Days Ago
Fix spelling
8 Days Ago
Add a tooltip explaining the need to jump to avoid a snake attack. Show it the first 3 times a snake hazzard is failed.
8 Days Ago
Make it easier to find a new position for non-flat terrain
8 Days Ago
Fix Snakes getting stuck in the same position and not triggering their hazzard attack when unable to find a reposition destination.
8 Days Ago
Add water depth check to ValidatePosition when re-positioning. Allow shallow water but nothing more.
8 Days Ago
Fix delayed triggers after repositioning.
8 Days Ago
Bunch of refactoring. Fix double strikes. Reduce reposition delay.
8 Days Ago
Face towards player when re-appearing
8 Days Ago
Merge from jungle_update
9 Days Ago
More leap fixes
9 Days Ago
Leap animator fixes
9 Days Ago
leap attack animator setup
9 Days Ago
Merge from wip_gameplay
9 Days Ago
Merge from jungle_update
13 Days Ago
Merge from jungle_update
14 Days Ago
Always fully play attack anim. Anim state transition tweaks.
14 Days Ago
Merge from jungle_update
14 Days Ago
Merge from wip_gameplay
14 Days Ago
Merge from jungle_update
15 Days Ago
Setup prevent building volume
16 Days Ago
Merge from jungle_update
16 Days Ago
Delete now unused placeholder venom icon
16 Days Ago
Fix spelling of "Incapacitate" in snake venom item description.
16 Days Ago
Add missing called to base.OnDied in WildlifeHazard
19 Days Ago
Layer fix
19 Days Ago
Merge from ent_setup
20 Days Ago
Remove some logs
22 Days Ago
Range checks, wip
22 Days Ago
Reduced snake health
22 Days Ago
Venom icon settings
25 Days Ago
Merge from jungle_update
25 Days Ago
Merge from corpse
25 Days Ago
Slightly increase snake slow duration
26 Days Ago
Merge from jungle_update
26 Days Ago
Force snake back into alert anim when reappearing. Restore rotation. Fix some warnings from trying to play anims on disabled GO.
26 Days Ago
Zero exit time for idle->alert. Detect being enabled again after reposition.
26 Days Ago
Add client events for disappear/reappear. Play (placeholder) rustling sounds when disappearing and reappearing during location change, to make it easier to track the snake. Increase player movement speed reduction to 70% (but still much shorter duration)
26 Days Ago
Setup player speed modifier limits. Fix some wip modifier limit code.
27 Days Ago
Add new NegativeEffects modifier source type. Add separate vitals display panel for active negative effects. Set snake modifier source to NegativeEffects, shows in new panel instead of dart modifiers. Reduce snake reposition transition time.
27 Days Ago
Massively reduce snake bit slow duration.