userAdam Wcancel
branchrust_reboot/main/hood_and_cuffscancel

183 Commits over 91 Days - 0.08cph!

2 Years Ago
RPC fixes. Deploy in correct state. Auto select functionality.
2 Years Ago
More wip
2 Years Ago
Debugging
2 Years Ago
Handcuff item locking
2 Years Ago
Restore EndLocalGesture
2 Years Ago
Manifest
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Locked status fix
2 Years Ago
Apply handcuffs to victim wip
2 Years Ago
Don't run base input when locked
2 Years Ago
Switch handcuffs to use BaseMelee
2 Years Ago
Viewmodel initial code setup. Protobuf. Serialization. Debug logging.
2 Years Ago
Merge from main
2 Years Ago
Only the belt of a surrendering player can be modified, the rest of the inventory is view-only. Added gesture_radius_notme command to play gestures on players within the radius, but not on the player issuing the command.
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Shove test
2 Years Ago
more tests
2 Years Ago
Compile fix
2 Years Ago
push wip test
2 Years Ago
Handcuffs can also block interaction/use
2 Years Ago
More wip handcuff functionality
2 Years Ago
wip
2 Years Ago
More unfucking from library corruption
2 Years Ago
Script fix
2 Years Ago
Folder cleanup. Initial item setup/prefabs.
2 Years Ago
Merge from main
2 Years Ago
Merge from handcuffs
2 Years Ago
Merge from main
2 Years Ago
UI Prefab update
2 Years Ago
Added new overlay type and prefab for hood. Item.
2 Years Ago
New branch, merging prisonerhood (3 years old) to main instead of updating a 3 year old branch.