userAdam Wcancel
branchrust_reboot/maincancel

423 Commits over 2,557 Days - 0.01cph!

5 Years Ago
Fixed chickens being flagged for both navmesh and A*
5 Years Ago
Added profiling for PuzzleReset script
5 Years Ago
merge from ai
5 Years Ago
Added "Tools/Scene/Teleport Local Player To Scene Selection" to teleport your player to your scene selection in the world.
5 Years Ago
Added a clear design button to AI designer.
5 Years Ago
Can now ctrl-click a state to duplicate it in the AI designer.
5 Years Ago
Added AI state name DDraw debug option to rust editor tools.
5 Years Ago
Sort event and state lists alphabetically.
5 Years Ago
Can now clear the output of an event in the AI designer.
5 Years Ago
NRE fix for animal AttackState.GetAimDirection
5 Years Ago
AI designer now uses a 2 column popup for selections, so that everything is visible.
5 Years Ago
Correct prefab, underwater dweller.
5 Years Ago
Increase tunnel dweller listen range so they react to nearby rooms
5 Years Ago
Added BaseAIBrain.OnStateChanged(). ScientistBrain now sets correct relaxed flags based on state.
5 Years Ago
Disable saving on tunnel/underwater dweller prefabs. EquipWeapon null check.
5 Years Ago
Null check when removing brain
5 Years Ago
Set moonpool_1200x1500_1way collision to World layer
5 Years Ago
Set dweller spawngroups to trigger layer. AIZ fixes for dynamic ai points getting removed.
5 Years Ago
merge from ai main
5 Years Ago
merge from ai
5 Years Ago
merge from ai
5 Years Ago
merge from ai
5 Years Ago
merge from ai
5 Years Ago
merge from ai
5 Years Ago
merge from ai
5 Years Ago
merge from ai
5 Years Ago
merge from ai
5 Years Ago
merge from ai main
5 Years Ago
merge from AI main
6 Years Ago
Added a DisableWithMainMenu script, added it to the quit and suicide confirmation panels so they close properly if closing the menu with them open.
6 Years Ago
Fixed a client UI define
6 Years Ago
profiling fix for GroawbleEntity.Server
6 Years Ago
Added console.erroroverlay toggle convar.
6 Years Ago
Tooltips now append "Blueprint" to item name if it is a blueprint.
6 Years Ago
Added "Tools/Scene/Focus Local Player" to select the LocalPlayer object and focus the scene view on it, useful for when testing in large/slow scenes.
6 Years Ago
Updated scrap tea item descriptions, changed bonus scrap spawn pos.
6 Years Ago
Disable a buff debug.log
6 Years Ago
Disable ingredient tooltip when there's no ingredient in a slot, to prevent blank tooltips
6 Years Ago
merge new mixing table UI to main
6 Years Ago
merge new tea icons to main
6 Years Ago
Fixed FillMlPerSec not working correctly in BaseLiquidVessel. Updated water bottle, jug and bucket fill rates so refill times match the pre-fix rates.
6 Years Ago
ParticleSystemIK update
6 Years Ago
merge from dungchanges
6 Years Ago
merge from farming 2
6 Years Ago
Merge from farming 2
6 Years Ago
merge from farming2
7 Years Ago
Added Drop Item (single) and Drop Item (stack) to the control binding UI, under the Inventory section. (default unbound)
7 Years Ago
merged remove H and J default binds
7 Years Ago
██▉▍▆▋ ▆▊▋▌▇█▇ ▌▇▌▋▇ ▋▌█▌▍▇▍ ▉▅▉▊▅ ▊▊ ▄▉▆▋ ▉▄▊▆ ▄▋█▌▊▉▅▄▌ ▉▆▌▄▉▊▊█▅ ▍▋▊▋▄▊ ▆▋█ ▌▉▊▆ ▋▊█▌ ▋█▅▋█▇▄▋▅▌
7 Years Ago
Merge blueprint button fix from crafting_improvements