285 Commits over 2,345 Days - 0.01cph!
Added Sail.MaxThrustMultiplier and SmallEngine.MaxThrustMultiplier replicated vars.
Refactored sail and engine thrust variables/functions to include them.
Remove collision and push force from divesite buoys
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Merge from fishing_village_perf (not expecting much from this, but worth changing anyway)
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Implement no respawn icon for player boats
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Cannon is no longer a IBoatBuildingPiece
Merge from naval_update (including network++)
Potential fix for NPCAnimController NRE
merge from show_toggle_growable_ui
Merge from quicksave_to_gamesetup_save
Tracked down missmatching profiler begin/end samples to ItemPreviewIcon, after a short 3 hour hunt.
Merge from negative_source_modifiers_godmode
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Correctly check for demolish support when checking flag
Merge from graphics_settings_size_fix
Merge from large_demolishing
Merge from large_demolishing
Merge from large_demolishing
Merge from large_demolishing
Merge from directional_item_dropping
Fixed the issue causing incorrect ordering + colouring of available mixing/cooking table items based on ingredient availability, only when in standalone builds.
Merge from tugboat_friend_auth and client compile fix