313 Commits over 2,373 Days - 0.01cph!
Fix error for boat floor frame.
Add a null check to GetBlockedByErrorFromCollider.
▅▅▄▋ ▇▉▊ ▉▍▅█▇▊ ▊▌▅ ▋▉▆▌█ ▇▇▊▍ ▌▊▋▅▅▆▉ ▆ ▋▊▆▊ ▇▌▄▌ ▄ ▋▊▊▄█▄▆▇ ▋▇▋▋ ▅▌▋▇▋█ ▍▌█▋▍ ▍▄▍▍
▌▌▊▆▉▍ ▍▄▊▆▊ ▍▉█▇ ▆▄▌▆ ▆▋▋ ██▉▇▉▄█▍ ▇▆▅▌ █▋▊▉▌ ▅▍ ▆▋▋▅▆▉ █▌▋▊▉▇ ▉▅ ▅█▅▋ ▆█▌ ▉▊▍ ▇▌▋▄▊▊█▄▅▇ █▍▋ ▆▇ ▌▄▆▋▇▋ ▍▉ ▋▆▇ █▋▊▋▄▋▅▋
Bump drag ddraw to 30 seconds
BoatBuildingBlocks can now always be rotated (in edit mode) - removed the timer to match new demolish behaviour.
Gated behind new convar BoatBuildingBlock.AlwaysRotatable (defaults to true)
▍▍▊▊▉ ▆▇▆▊▌▍ ▉▇ ▌▆▋ ▋▄▅▄█ ▆▉ ▄▉▍ ▍▆▆▋▌▍▊▍ ▍▅▍▆ ▊▆█▋▆▇▉██ ▄▌▉▌▉
▋▋▇▉▄ ▋▄▅▆▊▊▍▊▋▌▆▌▋▋▍▉█ ▌▌█▉ ▆▄▌ ▌▊ ▆▋▊▌▌▌▌▋ ▋▉▇█ ▉▅▊▋ ▆▋▊
█▅▇▋▍▇▅▄ ▌▉█ ▄▇▉▌▋ ▊▉▄▊▉▋▊▌▉▍ ▊▌▆▉██▊▅ ▌▆ ▅▍█ ▊▉▊ ▅▋█▌▇▇▍ ▋▌▅▋ ▊▄▊██▅▄ ▊▇▌▆ ▄▍█▅
▍▆▇█ ▍▌▆▄▇▅▊ █▊▅ ▌▆▆▅▉▍▍▌ ▆▌▊▄██▋ █▄▆▉▊▌ ▇▉▆▄▇ ▅▄▊█▍▆▉▍▍ ▄▉ ▄▅▉ ▄▅▍▉▌ ▌▇▋▇ ▌▄█▍ ▍▆█▋▍▅ ▆▋▌▅▌▍ ▇██ █▊ ▍▄▄▄▊▋█▄ █▆▍ ▇▋▌ ▇█▇▊▋█▇▊ ▍▍▋▆▄▅▉ █▇▌▆▊
Player boat decay changes:
Doubled decay delay from 12 hours to 24 hours.
Reduced decay duration from 18 hours to 12 hours.
Made TriggerBoatMagnet a partial to fix codegen errors.
Merge from desctructible_boat_wrecks
Boat building blocks can always be demolished (in edit mode), removed timer.
Added BoatBuildingBlock.AlwaysDemolishable convar to toggle it (default on)
Fix a few boat piece construction placeholder meshes.
█▊▄▌█▉▊▊▍▅▄▆█▋▍▍█▆▄▄▉▄▉▇▍▊▋ ▋█▍▌▋▊▆ ▇▅▋▇▄ █▍ ▍█▊▌▇▌▉ █▄▅▄▍▅▉▇
Correctly clear Busy state on BBS load (again)
▆▊█▉█▋▅▇ ▅▇▉▉▍▄▅▍▅▅▄▋▅▍█▄▍▇▊▋▉▋▍▆▊▊▅▅▇▍ ▉▍ ▊▋▅▌ ▋▆▆▋▉▋ ▋▅▆ ▊▊▇▆█▉▄▅ █▋▇▇▆▍ ▇▍▄ ▊▅▉▄ ▅▇▋▉ ▆▊▄▌▅▌▄ ▋▄▍ ▍▋▌▍▇ ▉▋ ▅▄▌ █▉▇▍▋█▄
Show Deploy & Edit option even if unable to deploy in current location. Show "Unable to deploy & edit in this location" error when trying to use it,
Unify health display behaviour for boat specific building pieces: only show health when the boat is editable and under regular conditions (hammer, etc)
Show the correct rotate icon, not power icon, for the Rotate sail option.
Fix for rotated sails on edges sometimes getting destroyed when something is picked up.
Assign BBS OwnerID correctly when placed via steering wheel deploy & edit.
Assign OwnerID to PlayerBoat when created.
Did my // TODO "but not on patchday" comment: removal of accidental, unnecessary and unrelated SendRespawnOptions on BBS
Clear busy flag when loading BBS
▍▆▊▇▄▄ ▊▍█▌ ▊▆▍▅▅▅▆▇▉▌▆▄▌▅█▍▆▄▇▉▇▄▅▉▇▋▉▇█▊▇
Fix boat related client/server field mismatches.
█▄▉▉ ▋▌▉▌ ▉▌▅▄▍ █▊█▄▆▍▇▄▍▌▅ ▊▊▄▄ ▆▊▆ ▉▇▊▇▇██▊▅ ▌█▋▉▄▆▌▇▇▅▊▍▋ █▉█▆ ▇▍▅▋▉▉▍▊▉ ▊▆▅▇▍▉▉▌▉▉ ▆▇▄▇▌▊▊▅▍▆▋
Added Sail.MaxThrustMultiplier and SmallEngine.MaxThrustMultiplier replicated vars.
Refactored sail and engine thrust variables/functions to include them.
Remove collision and push force from divesite buoys
▄▊▅▊▇▇ ▅█▅▌ █▄▉▌▊▅▉▌▄▇▋▋▍▋▋▄▄▆
Merge from fishing_village_perf (not expecting much from this, but worth changing anyway)
█▍▍▍▅▄▌█ ▅█▌▇▉▌▅ ▇▍▇ ▉▌▆▇▉▊ ▌▅▊▌ ▊█▍▊▍ ▇▆▇▅▍▌▍▇▊ ▌▇ ▇▍▊ ▍▆▋▇▍ █▇ █▅▇▆▅
▌██▌ ▍▊▊▍█▉▅█▅▆▊▆▌▆█▍▉▄▊▍▇▍▇▋▆█▅▇▌▆█▅▍▉▍ ▅█▆
▇▉█▊▌▅▊▍ ▄▆▇▌ ▇▌▊▋█▌▌ ▅▍▅▆ ▍▇▄▅▇ ▋▇▋▄▌▋█ ▆█▍▉▋▅▊ ▉█▆▍ ▅▉▋█
Implement no respawn icon for player boats
▍▍▄▋ ▊▉▅ ▄▍▅ ▊▋▋█▊ ▆▄▊▄ ▋▅ ▄▄▋█▄ ▊▇▌▉█ ▋▋▍█ ▅▍▇▅▅▊ ▍▋▋▇▌▊▉▍ ▄▆▌▊▇▇▌▌▆▇ ▊▌▋▆ ▇▋▍ ▍▌▄▉▆▊ █▍ ▄ ▅▆▇█
▉▊▆▊ ▆▉▆ ▇▆▇▄▉██ ▋▍▊▌▊ ▉▆▍▊ █▍ ▇█▊▋▆▉▆▋ ▋▄▊▋▌█ ▄▅▊▅▇ ▇▍█▉ ▉▆ █▊▇█▍▊▄▌
Cannon is no longer a IBoatBuildingPiece