3,355 Commits over 972 Days - 0.14cph!
toggle camera rotation and game input with in-game menu visibility.
hide any previous 8ball outcome bubble as soon as you click for a new outcome
Added 8 ball trophy script, added anim event to 8 ball animation to trigger outcome, prefab updated.
added option to unparent instantiated effects, super rough wip trophy rotation (can be enabled per item, defaults to off)
Added InstantiateAnimEvent
Addded CustomisationitemView.Preview()
Added an editor preview action for CustomisationItemView.
Separated confetti cannon particle effects into a prefab.
Confetti cannon now creates the effect from an animation event.
Set confetti cannon cooldown and enabled delayed destroy on the effect.
Reworked CustomisationItemView to used UnityEvent, hooked up the various game events to the item listeners.
item cooldown defaults to false.
Can now specify an optional cooldown duration for interactable customisation items (Defaults to on and 30 secs)
CustomisationItemView now sends the Clicked message when clicked.
try catch replay drag drop files
can now drag and drop external replay files onto the menu to view them
getting latest for other branch
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