userAdam Wcancel
branchspacechess/maincancel

3,355 Commits over 972 Days - 0.14cph!

6 Years Ago
merged to main
6 Years Ago
flipper attack description. removed unused UnitHoverPanel prefab
6 Years Ago
"Ignores Armour" now toggles correctly with attack type. standardised attack name formatting. info panel prefab tweak.
6 Years Ago
added ignores armour text to unit panel prefab
6 Years Ago
booster attack def
6 Years Ago
more
6 Years Ago
merge
6 Years Ago
more
6 Years Ago
more
6 Years Ago
more attack targeting/trajectory stuff
6 Years Ago
burner attack view trajectory points
6 Years Ago
trajectory points for cast attack view
6 Years Ago
tile marker now marks correct tile in attack state
6 Years Ago
menu leaderboard code fix
7 Years Ago
more tile marker wip
7 Years Ago
some trajectory cleanup, bug fixes
7 Years Ago
quick hacked in attack trajectory display test/setup
7 Years Ago
pc dying
7 Years Ago
server now sends 11 league entries
7 Years Ago
software cursor now has image states like hardware cursor. setup new image defs. more.
7 Years Ago
more
7 Years Ago
more input work, wip software cursor/control
7 Years Ago
more
7 Years Ago
more
7 Years Ago
wip input rework
7 Years Ago
more instance/local game client reworking
7 Years Ago
fixed longstanding AI NRE in certain situations
7 Years Ago
scene
7 Years Ago
CmdAttack and CmdMove verification now checks the units belong to the player sending the command
7 Years Ago
server ends player's turn if they send an invald/cheat/unverifable game cmd, but only if it's their turn (so they can't send an invalid cmd to end opponent's turn)
7 Years Ago
server verifies clients can only surrender themselves with CmdSurrender
7 Years Ago
server now sets the cmd player ID on receive from client, based on their connection ID to prevent match player ID spoofing. added GameInsance.GetPlayerIDFromConnection()
7 Years Ago
move and attack commands now return false if they invalid actions
7 Years Ago
cmd verification base work
7 Years Ago
Finally found and fixed the random sound effect that plays at the start of matches and career creator.
7 Years Ago
temp igniter attack sound
7 Years Ago
boot / networkmanager prefab and scene refactor
7 Years Ago
more profile level fixes
7 Years Ago
Fixed bug with crowd spawning each match and nevr getting destroyed, causing each game you play to stack another crowd on top of the existing ones.
7 Years Ago
menu player panel now shows correct player level on sever connect
7 Years Ago
server now uses cached cmds for each cmd it receives from a client, not a new instance. added a command cache dictionary to Cmd.
7 Years Ago
added unmute command. console no longer echo's command name when running. fixed potential NRE in mute cmd for invalid player ID
7 Years Ago
added mute console command to mute a player for X minutes with a reason
7 Years Ago
fix for game.list
7 Years Ago
player.list console command now shows player connected durations. Player connect time is now stored in PlayerID.
7 Years Ago
added unban console command. server console now displays current player count on player disconnections.
7 Years Ago
added ban command to ban (and kick if online) a player from the server for X hours with a reason. added unban time to PlayerRecord player auth process checks if they're banned and kicks them with a message stating how long they are banned for.
7 Years Ago
Kick (with reason) server console command. ConsoleCommand now verifies argument types.
7 Years Ago
server console commands: help, game.list, matchmaking.list, playerdatabase.stats, player.list, playerdatabase.resetelo, shutdown, stats
7 Years Ago
super simple console command system, reflection and attribute tags build a dictionary of commands