3,355 Commits over 972 Days - 0.14cph!
Placeholder mortar effect
Audio definitions can now be set to loop, added main music trigger
added an S to CP in help panel
build tool changes, standalone now auto runs in client mode and connects to EC2 server
squad editor wip UI, unit button audio
premade formations, squad editor work
error audio when trying to exit squad editor with invalid squad
Added error messages tips when in opponent state and you try and do stuff
audio defs can now specify volume, music volume lowered
Fixed burner visual range, lowered volume of attack mode sound
grabber basic functionality
Grabber range increased 4->5
Disabled swapper unit, fix for disabled units still appearing
Reworked premade formation 0 to include a grabber
fix for losing the board when spinning during a unit death (hopefully). todo.
Prep work for combat chain improvements
GetTile now checks bounds first, GetNeighbours now has optional bool to include blank tiles
some setup for anim events
Builds no longer minizme when in backgrounds
board play area reduction wip
Merged from boardshrink to main
Board shrinks every 5 turns starting at 10