3,355 Commits over 972 Days - 0.14cph!
Can now press TAB to cycle move and attack modes when you have a unit selected
added tab key to controls help
launcher health and block reduced
Finally got round to fixing the no server / kick crash
more disconnect/kick imrpovements
unit health bars only update on health change event, not polling update
blocked out some kill feed code
combat chain start/finish events
kill feed collates killers/victims properly
combatchain now manually start/stopped during board shrink kills
prep for unit icon automation
Kill feed now uses correctly team-coloured unit portraits
icon renderer maybe now supports setting the idle state?!
Added unit portraits to squad editor buttons and unit info cards
Added stripey warning tile effect to danger-zone tiles
Ranged units can now shoot across holes properly
Pathfinding commented so all tiles cost 1 to playtest it. If something's broken it's probably this commit.
wip voxel raytracing for los
LOS works with weird ass terrain now. I think?