3,355 Commits over 972 Days - 0.14cph!
Fix for tile team colours
board anim controller state setup
doubled all healths and damages, block now does 1 dmg instead of 0
wip tileset changing stuff
BoardView now sets tileset render settings
Fix for NRE when opponent hovers empty tiles
added pop in animation placeholder to kill feed entries
squad/map editor load help prompts
help text for map edit mode
arena hidden in menu, space theme applied when entering menu
whats new now auto shows new version defs
maybe fixed audio slowdown?
unit button colour options
disabled worker until we decide what to do with it
map3 default squad change
changed layers of all units to Enemy (needs renaming) and all Tiles to Tiles. More intro work. Camera layer switching
What's new can now move through release entries
Added rollover sounds to defalt UIButton, changed Audio DSP buffer size