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3,355 Commits over 972 Days - 0.14cph!

8 Years Ago
cursor fix
8 Years Ago
todo
8 Years Ago
mouse fix
8 Years Ago
what's new wordings
8 Years Ago
what's new wording
8 Years Ago
another random sound fix attempt
8 Years Ago
audio
8 Years Ago
made the killfeed entries larger
8 Years Ago
killfeed audio, sped up killfeed anim
8 Years Ago
ui shake fix
8 Years Ago
whats new tweak
8 Years Ago
Tile fall audio
8 Years Ago
merged LOS fix
8 Years Ago
Version number
8 Years Ago
slasher 2->3 dmg. whats new wording.
8 Years Ago
Healer test
8 Years Ago
merged back to main
8 Years Ago
Tile fall is now every 4 rounds, starting at round 8
8 Years Ago
Reworked healer attempt #1
8 Years Ago
Biter health 8->6, reduced front and side block
8 Years Ago
Enemy in-range indicators in movement mode, upgrade to 5.6
8 Years Ago
added exit button to map and squad editors
8 Years Ago
removed some debug
8 Years Ago
Fix for intro not playing after first match
8 Years Ago
Biter health reduced 6->5, movement 4->3
8 Years Ago
merged back to main
8 Years Ago
moved to a scan & think AI... sheets?
8 Years Ago
increased Burner attack area size 3->4
8 Years Ago
Refactored ClientInputCmd creations into a single ClientInputCmd.IssueCmd(), AI and player actions now both call this function. Added UnitMove and UnitAttack AI actions
8 Years Ago
merge to main
8 Years Ago
Reworked command queue slightly and it now keeps a history of all commands in a match
8 Years Ago
menu player profile work
8 Years Ago
folder move
8 Years Ago
more
8 Years Ago
more
8 Years Ago
bit of ai rework
8 Years Ago
more
8 Years Ago
ai
8 Years Ago
more
8 Years Ago
more
8 Years Ago
reworked some ai/attack helper functions. Fixed AI trying to attack to the direct unit tile when it should be a splash tile
8 Years Ago
added a default formation for map4
8 Years Ago
Grabber range increased 5->6
8 Years Ago
MatchHistoryEntry protobuf
8 Years Ago
WIP match history
8 Years Ago
more match history WIP
8 Years Ago
wip player profile placeholder ui
8 Years Ago
more
8 Years Ago
more
8 Years Ago
UI