userAdam Wcancel
branchspacechess/maincancel

3,355 Commits over 972 Days - 0.14cph!

7 Years Ago
Deleted the squad editor unit buttons from the scene Changed unit button bar spacings to work with normal Unit button prefabs
7 Years Ago
Added events for clicking map button for preview and for edit. Bottom squad editor panel now opens/closes depending for edit/preview modes
7 Years Ago
Can now drag units from the panel onto the board
7 Years Ago
Scale fix. Dragging and release a unit onto a blank tile now works
7 Years Ago
Added mouse input event for left click up NOT over the board area
7 Years Ago
board unit dragging basics
7 Years Ago
Added mouse input events for releasing left mouse over a unit or a tile Disabled drag scaling for now moe wip dragging
7 Years Ago
merged to main
7 Years Ago
Added more cmd logging to try and catch the verification bug
7 Years Ago
seed rename
7 Years Ago
added some cmd verification debug log, version++
7 Years Ago
Fixed the host not ending games immediately when the attacker still has command points left but they've killed all the enemy units
7 Years Ago
added OptionMouseClicks option, logic not done yet
7 Years Ago
Reverted Control1 map to fix layout
7 Years Ago
Reverted Control map to fix layout
7 Years Ago
Healer no longer thinks it can self targer
7 Years Ago
Removed debug U key to hide UI
7 Years Ago
version++ added a quick What's New data entry, no screenshots for headers.
7 Years Ago
merged from squadedit branch to main
7 Years Ago
squad editor
7 Years Ago
more squad editor
7 Years Ago
more
7 Years Ago
squad editor drag and drop wip
7 Years Ago
disabled ALT key camera rotation
7 Years Ago
#ifdef'd editor functions
7 Years Ago
Saving a map in the map editor now creates a preview thumbnail image, imports it as a sprite and sets it in the map's definition file. Saved screenshots for all existing maps.
7 Years Ago
Mortar max range increased by 1, health decreased by 1
7 Years Ago
wip map preview screenshot generation
7 Years Ago
Updated unit category icon strings
7 Years Ago
pending
7 Years Ago
Fixed ParticleEvent counter not being reset to 0 at start of attack chain ParticleEvent audio definition will now be played if set
7 Years Ago
added a ParticleEvent system, healer example
7 Years Ago
Healer no longer requires LOS
7 Years Ago
more squad editor stuff
7 Years Ago
squad editor help text change. Map buttons now should correct game mode for that map
7 Years Ago
GameCam rotation input polling can now be locked/unlocked. Locked camera rotating when mousewheeling the map list
7 Years Ago
renamed and moved a bunch of LoadoutXXXX scripts to SquadEditorXXX and folders
7 Years Ago
squad editor wip
7 Years Ago
use LayerMask.NameToLayer("OverUI") instead of 12
7 Years Ago
Finished UIUnitDragDrop refactor, renamed it to SquadEditorDragDrop
7 Years Ago
more squad editor UI refactoring
7 Years Ago
First pass of cleaning up UIUnitDragDrop
7 Years Ago
AttackState refactor wip
7 Years Ago
Deleted a bunch of unused Battle states
7 Years Ago
Cleaned up MoveState
7 Years Ago
deleted commented out lines from UnitDefinitionSO
7 Years Ago
added seed for the deterministic gameplay rnd number generator to protobuf replaced fixed seed with a generated seed that gets synced between host/players
7 Years Ago
Capture match action now works again, removed the old CmdSetTag stuff it used. Fixed tag value change delta not getting set during a modification not a set.
7 Years Ago
Quick refactor of CmdEndGame Host now has authority over round timer again Fixed round timer game bugs
7 Years Ago
Cleaned up last fix