userAdam Wcancel
branchspacechess/maincancel

3,355 Commits over 972 Days - 0.14cph!

8 Years Ago
Fixed errors with the error display ;) Error message audio trigger
8 Years Ago
added UIButton to all buttons, button click audio trigger
8 Years Ago
more audio code
8 Years Ago
chat received audio trigger
8 Years Ago
setting up more audio events
8 Years Ago
more
8 Years Ago
more audio setup
8 Years Ago
basic audio definition scriptable object setup, audio defs dictionary'd by hashcode
8 Years Ago
audio manager placeholder object and script
8 Years Ago
Units are no longer allowed to move through other units
8 Years Ago
more
8 Years Ago
wip path display
8 Years Ago
Pathfinding debug for highlighted tile
8 Years Ago
more
8 Years Ago
Pathfinder no longer static class, each game instance has one. Purging more PFTile shit
8 Years Ago
more
8 Years Ago
more
8 Years Ago
Remove local tile mouse highlighting
8 Years Ago
more rework
8 Years Ago
more
8 Years Ago
Merged back to main
8 Years Ago
Cursor offset support
8 Years Ago
wip valid target prediction for movement highlighting
8 Years Ago
Renamed Gunker to Shooter, fixed default squad attempting to have more units than max
8 Years Ago
Increased the movement cost of heigher terrain
8 Years Ago
Slasher unit setup for testing
8 Years Ago
Changed some attack stuff to take a game instance reference, not a board
8 Years Ago
client side game timer + display
8 Years Ago
Turn indicator and turn banner both now show the actual turn. Added util function to convert individual turn to overall turn
8 Years Ago
Increased burner dmg area from 4->5 tiles
8 Years Ago
Burner attack is now 1-2 dmg
8 Years Ago
highlighting fix
8 Years Ago
Broke the tile highlighting even more
8 Years Ago
wip stuff, fixes
8 Years Ago
Cursor fix, enemy hp red, LOS improvement
8 Years Ago
More
8 Years Ago
Added code to change mouse cursor based on state/action for everything but friendly unit supporting another... I think
8 Years Ago
Placeholder cursors for different states
8 Years Ago
Cursor test
8 Years Ago
Camera rotation fixes, team coloured health bars. Removed old unused healthbar prefab.
8 Years Ago
Biter movement increased 3 -> 4
8 Years Ago
Squad editor max unit count display no longer hardcoded
8 Years Ago
Reduced max units to 8, info hover panel now colours to team
8 Years Ago
Bit of cleanup
8 Years Ago
Attacks now specify a min/max dmg range. Mortar now 1-2 dmg. UI now shows ranges not single value.
8 Years Ago
Editor script cleanup and sorted menu items. Added tool to output all unit stats to console
8 Years Ago
Height now grants +10% hit and +10% block, Biterse can attack up/down again.
8 Years Ago
reduced gunker health 4->3
8 Years Ago
Un hard-coded some stuff to make tweaking easier
8 Years Ago
Attacks cost 2cp