3,355 Commits over 972 Days - 0.14cph!
quick hacked in attack trajectory display test/setup
some trajectory cleanup, bug fixes
menu leaderboard code fix
tile marker now marks correct tile in attack state
trajectory points for cast attack view
burner attack view trajectory points
more attack targeting/trajectory stuff
added ignores armour text to unit panel prefab
"Ignores Armour" now toggles correctly with attack type.
standardised attack name formatting.
info panel prefab tweak.
flipper attack description.
removed unused UnitHoverPanel prefab
fixed most of the menu buttons being flagged as editor-only
Added Beta5 What's New definition
Fixed a NRE due to tutorial controller instance not getting set to null when tutorial finishes, then playing a match afterwards, until completion.
disabled Career and Menu modes in scene
practice mode random map/mode fix
fixed capture point tile topper NRE from playtest
chasing down charger attack NREs
re-enabled opponent turn tile hover markers as a result of playtest feedback. reimplemented them using the new msg handler setup.
opponent tile hover stuff now also uses the new tile marker to make it more obvious
Fixed? crowd colours.
GameColorManager.Init now called by GIViewer before game created event is called, as order matters.
wip instant switching from squad editor to playing the squad on the correct map in practice mode
squad editor fast play button
hid current unit list bar for now
wip entering squad editor from practice map screen selection
can now jump straight to editing squads from practice panel
squad editor can now be started from anywhere, with a specified map loaded, squad loaded and UI setup for editting.
wip edit map squad button/functionality from in-game escape menu when playing in practice mode
wip fast switching to editing current map in squad editor from practice mode
added an exit button to matchoutcome (except in career mode) to exit to menu without clicking through all the outcome screens.
added an edit map squad button to matchoutcome (except in career mode) to instantly switch to squad editor, editing the map you just played.