userAdam Wcancel
branchspacechess/maincancel

3,355 Commits over 972 Days - 0.14cph!

8 Years Ago
some combat stuff
8 Years Ago
more combat wip
8 Years Ago
more
8 Years Ago
more prep
8 Years Ago
reworked some stuff ready for combat playback system
8 Years Ago
Added placeholder attack view script, prefabs use it
8 Years Ago
fade tweak
8 Years Ago
info panel fade
8 Years Ago
Added unit long hovered event that triggers after mousing a unit for 0.5 seconds. Unit info panel now uses it.
8 Years Ago
unit info panel shows/hides and sets basic info
8 Years Ago
wip unit info panel setup
8 Years Ago
Game outcome screen now shows victory or defeat, grouped unit UI bars so they sit below panels
8 Years Ago
Increased time health bars remain active after health change to 10 seconds. Disabled ui object in scene.
8 Years Ago
Squad editor state cleanup, now properly inactive when exiting
8 Years Ago
Squad validation check
8 Years Ago
Fixed bug where you can have > Defines.MaxUnits units per squad
8 Years Ago
Added event for health changes, changed health bar display behaviour/rules
8 Years Ago
unit health bars are now only shown if ALT is held and they have less than max health
8 Years Ago
Removed sleeping Zzz
8 Years Ago
unit cooldown ui
8 Years Ago
more UI code for unit bars
8 Years Ago
Fixed a bug with growing attack area, big grid highlighting optimisation
8 Years Ago
health bar fix
8 Years Ago
more ui
8 Years Ago
hooking up some new UI
8 Years Ago
cleanup
8 Years Ago
stripped the stuff out of icon render that I don't need
8 Years Ago
squad editor can now swap current unit with a tile unit
8 Years Ago
more squad editor
8 Years Ago
mergey merge
8 Years Ago
Added OnRightClickUnit event. Moved click to remove unit to right button
8 Years Ago
UnitView only spawns a health bar if the unit is gameActivated
8 Years Ago
Some init stuff is done at startup instead of when server or client is booted, to make working easier
8 Years Ago
xp bug fixes, added delay before bar starts filling when screen first appears
8 Years Ago
XP bar filling
8 Years Ago
little change
8 Years Ago
Menu item to delete player DB
8 Years Ago
xp functions
8 Years Ago
unit movement faster
8 Years Ago
repurposed xp value int to be a percentage int because I'm an idiot
8 Years Ago
more
8 Years Ago
Lotsa stuff related to match outcome/xp level up shit
8 Years Ago
fixed in-game menu being open when game starts
8 Years Ago
wip game outcome panel setup. Untested refactor. If something goes wrong check this commit.
8 Years Ago
Game outcome screen now separate from turn banner
8 Years Ago
Attacking units are now oriented to the direction of their attack target after the attack has finished
8 Years Ago
CmdAttack now processed server side, need to add final direction calculation
8 Years Ago
wip attack refactor to be calculated server side
8 Years Ago
Spiker block reduced from 30 to 25 on all sides
8 Years Ago
player levels now sent as part of game setup object, game level shown in battle UI. protbuf