4,871 Commits over 2,068 Days - 0.10cph!
Moved formation load/save to the formation database
killfeed entries stay visible for 5 seconds longer (20)
wip server/client game creation with map selection support
Added Temple.Tile SO and renamed Temple_Tile top child to be called Top as required
squad editor unit placement now checks map file for valid placement data
multi map squad editing wip
added a BoardViewController state for squad/map editor controller states to build off
added version checking to formation files
added default formation Formation to Board protobuf
loaded map indiciator/events
made map file bar a prefab
locked state for map editor