userAdam Wcancel

11,610 Commits over 3,622 Days - 0.13cph!

7 Years Ago
implemented AI difficulty selection for practice mode
7 Years Ago
more
7 Years Ago
more practice ai options wip: ui, code, integration to menu flow
7 Years Ago
more AI options panel work
7 Years Ago
small refactor of UIMapButton to make it more reusable
7 Years Ago
wip AI quick play options panel
7 Years Ago
added AIDifficulty enum. AISettings now takes AIDifficulty param, sets values. Added MoveOutOfDangerChance, AttackNoMoveChance , AttackMoveChance values, control AI.Think() decisions with them.
7 Years Ago
wip ai difficullty control. fix for capture point NRE when completely capturing a point.
7 Years Ago
team roster background is now only shown in modal views, so in tab view you can see through to the background like the other tabs.
7 Years Ago
more units and mods available each week on the market
7 Years Ago
Fixed bug where non-career mode squad editor would set any picked up unit to being a biter...
7 Years Ago
reworked map database, now holds 2 lists, all maps and exposed maps. maps can be flagged as exposed. non exposed maps can still be loaded by the game if needed, but don't show up to the user - eg squad editor, etc. Tutorial map is now set as not exposed so players can't mess with it. squad tweaks. rebuilt map database.
7 Years Ago
first career mode map is now a less daunting one for noobs. deleted car1 map as it was still playing shit despite tweaks.
7 Years Ago
better career player map fixture generation (no sequential repeats) map database utility function stuff
7 Years Ago
UIUnit cleanup
7 Years Ago
wip AI squad building improvements
7 Years Ago
can now back out of career create/resume
7 Years Ago
Disable sell button interaction if player has <= 8 units (so they always have enough for a match)
7 Years Ago
reworked squad loading in squad editor, now verifies the units are still owned by the player (incase you sold a unit after making a squad). refactored squad loading code. added validation for squad size/unit counts and warning messages, can't start a match without a valid team.
7 Years Ago
increased win/lose cash rewards
7 Years Ago
added news item for market updates. news items now correctly hide image BG for generic news items (ie not team specific, with a logo)
7 Years Ago
WIP selling units at market. added sell button to UIUnit_Market added UnitSale transaction type. CareerMarket can now transfer units from teams to the market, awarding cash to the team.
7 Years Ago
player panels now show team logos in career matches. added static LogoImage.GetTexture(...), reworked LogoImage to use it. create sprites using it for career match UI
7 Years Ago
wip career balance changes (easier teams) bug fixes.
7 Years Ago
squads-- ;)
7 Years Ago
version++ squads++ options++
7 Years Ago
quick code/formatting clean up of UIPlayerPanel while I'm here
7 Years Ago
exposed some career stuff in UIPlayerPanel.cs
7 Years Ago
Cancel match making when starting tutorial
7 Years Ago
fixed a bunch more bugs with exiting tutorial and then doing other stuff/restarting tutorial. auto play AI duriung matchmaking now set to disabled by default
7 Years Ago
trying out a new team unit generation method, now specify max number of mods allowed (range) per team in each division, then they get randomly distributed around the team members
7 Years Ago
tutorial played flag is now saved in player prefs, tutorial prompt no longer appears once you've declined tutorial or played it
7 Years Ago
more tutorial integration
7 Years Ago
tutorial prompt panel UI. wip adding tutorial prompt into game mode selection.
7 Years Ago
tweaked car1 map so you don't get stuck by tilefall and to make it more readable
7 Years Ago
fixed default squad for map causing 2 units to spawn in the air
7 Years Ago
added MatchMode.Tutorial to to MatchMode enum. Set it at tutorial start. Disabled fast forward in tutorial. Disabled end turn button until the end of the hand-held tutorial steps.
7 Years Ago
subtracted burner changes commit. reverted burner changes. fixed grabbers. fixed tutorial.
7 Years Ago
reverted launcher attack range to 3 from 1
7 Years Ago
added placeholder tutorial button to menu. re-enabled tutorial, started fixing new bugs with it.
7 Years Ago
steam build
7 Years Ago
analytics, fast forward button fix
7 Years Ago
update steam build branch
7 Years Ago
version++
7 Years Ago
quick fix for match->se->match flow bug in career mode re-enabled full logging mode
7 Years Ago
increase starting cash 100k -> 150k
7 Years Ago
merged to main
7 Years Ago
Reworked market mod generation so that there's always at least one mod of usable rank by the player's roster
7 Years Ago
updated jenkinsfile with newer unity version
7 Years Ago
merged to /release for steam build