userAdam Wcancel

7,891 Commits over 2,588 Days - 0.13cph!

7 Years Ago
merge from main
7 Years Ago
Set composter crafting costs and updated description.
7 Years Ago
subtract commit to wrong branch
7 Years Ago
cherry pick 47321 to the correct branch
7 Years Ago
More accurate yield info.
7 Years Ago
repaired plant properties after adding the new stage.
7 Years Ago
Added a dedicated crossbreeding stage instead of just triggering crossbreeding when entering sapling stage.
7 Years Ago
Yield text tweak. Renamed mulch item.
7 Years Ago
Durability.
7 Years Ago
set fruit visual scale curves
7 Years Ago
Refresh qualities when fertilizer is consumed
7 Years Ago
Plant stage duration initial base values
7 Years Ago
save update
7 Years Ago
merge from main
7 Years Ago
an even smaller amount
7 Years Ago
Added an option to remove a dying plant from a planterbox and receive plant mulch, which can be composted for a small amount of fertilizer.
7 Years Ago
Growables ignore condition qualities when dying and always advance to the next stage at full speed.
7 Years Ago
Fixed growables attempting to die twice when picked.
7 Years Ago
Plant material colour scale is now based on health, not water.
7 Years Ago
Fixed a typo making horses poo every 10 minutes
7 Years Ago
Show plant condition resiliences on seed info panel.
7 Years Ago
merge from main
7 Years Ago
wip seed info UI update
7 Years Ago
Composter icon
7 Years Ago
Reduced plant water intake levels, increased sprinkler output to 10ml every 10 secs.
7 Years Ago
Overall quality is now calculated correctly when lighting is toggled (not just lighting quality)
7 Years Ago
Reduce growable health by deathRatePerQuality for each quality <= 0. This means plants will die, and die faster the more things it's lacking in.
7 Years Ago
Reworked fertilizer consumption and some optimisation.
7 Years Ago
merge from main
7 Years Ago
gene bonus balance tweaks
7 Years Ago
Fix a bonus being applied twice in yield calc.
7 Years Ago
yield pool serialization
7 Years Ago
more wip yield changes
7 Years Ago
Yield pool basic implementation
7 Years Ago
merge from main
7 Years Ago
Water requirement gene balance tweak
7 Years Ago
More water changes
7 Years Ago
Visual calc tweak
7 Years Ago
Potato world population spawning.
7 Years Ago
Increased potato grow time, but lowered optimal condition values. Some initial potato consumable stats: lowered hyrdration benefit, restores health more slowly.
7 Years Ago
Removed hardiness bonus from plant properties as it's no longer needed. Fixed a bug with value remapping breaking some optimal condition calcs.
7 Years Ago
Added optimal quality values to plant properties, so they can be set per growable type, eg potatoes could grow more easily in worse conditions. (all set to 1 at the moment though) Fixed some client #ifdef errors.
7 Years Ago
Dung
7 Years Ago
Changed item description "Potato Seed" to "Seed Potato" cus that's what they're actually called.
7 Years Ago
switched hemp and pumpkin over to GrowableEntity
7 Years Ago
Yield calculation changes
7 Years Ago
More balance tweaks. Small planter is now a default blueprint.
7 Years Ago
Quality/modifier/calculation balance tweaks.
7 Years Ago
UI padding tweak
7 Years Ago
Threshold display tweak