12,640 Commits over 3,803 Days - 0.14cph!
LOS works with weird ass terrain now. I think?
wip voxel raytracing for los
Pathfinding commented so all tiles cost 1 to playtest it. If something's broken it's probably this commit.
Ranged units can now shoot across holes properly
Added stripey warning tile effect to danger-zone tiles
Added unit portraits to squad editor buttons and unit info cards
icon renderer maybe now supports setting the idle state?!
Kill feed now uses correctly team-coloured unit portraits
prep for unit icon automation
combatchain now manually start/stopped during board shrink kills
kill feed collates killers/victims properly
combat chain start/finish events
blocked out some kill feed code
unit health bars only update on health change event, not polling update
Merged from main to steam
more disconnect/kick imrpovements
Finally got round to fixing the no server / kick crash
launcher health and block reduced
merged from main to steam