userAdam Wcancel
branchrust_reboot/main/hood_and_cuffscancel

183 Commits over 91 Days - 0.08cph!

3 Months Ago
Merge from main
3 Months Ago
Merge from merge_fix
3 Months Ago
Enable condition on handcuffs item
3 Months Ago
Codegen
3 Months Ago
Merge from main
3 Months Ago
Merge from force_mount
3 Months Ago
Merge from main
3 Months Ago
Also allow hood to be removed from sleeping players via the radial menu, for consistency.
3 Months Ago
Function rename
3 Months Ago
Can now use the radial menu option to remove handcuffs from a sleeping player
3 Months Ago
Fixed sleeping handcuffed players not being fully lootable. Moved some existing code to an interface.
3 Months Ago
Formatting fix
3 Months Ago
Don't allow movement when crawling and restrained
3 Months Ago
Merge from cleanup
3 Months Ago
Restraint item override for tick
3 Months Ago
Merge from main
3 Months Ago
Lock/unlock backpack correctly
3 Months Ago
Added "Remove Hood" radial menu option
3 Months Ago
Change remove handcuffs icon
3 Months Ago
Added radial menu option to unlock and return cuffs from a player
3 Months Ago
Remove now unused params
3 Months Ago
Merge from main
3 Months Ago
Additional restrained check
3 Months Ago
Rename
3 Months Ago
Added BreaksRestraint to DamageTypeEx Ignore cold, bleed etc damage for unlock minigame reset.
3 Months Ago
Further hood tweaks
3 Months Ago
Hood wearable mask tweaks
3 Months Ago
Added a way to override force show on UIBlackoutOverlay. Added prison hood UI script, overring force show when the player is dead. Updated UI prefab.
3 Months Ago
Merge from main
3 Months Ago
Block unlock minigame in wounded states
3 Months Ago
Define fix
3 Months Ago
Increase unlock timer from 5 to 60 seconds to match design spec now I'm not unlocking them constantly in dev. Added handcuffs.UnlockDurationMultiplier replicated var to save time when testing.
3 Months Ago
Fixed held (but unlocked) handcuffs keeping your inventory locked after surrendering.
3 Months Ago
Disable UIBlackoutOverlay if in debugcamera
3 Months Ago
Don't allow items to be drag swapped onto locked cuffs
3 Months Ago
Handcuffed move item fix
3 Months Ago
Merge from main
3 Months Ago
Merge from main
3 Months Ago
Handcuffs will now appear correctly on spawned players
3 Months Ago
Pushing a handcuffed player dismounts them
3 Months Ago
Serverside overriding of active item if restrained
3 Months Ago
Restraint check
3 Months Ago
Switch to BaseMelee
3 Months Ago
Added attack_hit_kidnapper (temp duplicate) and assigned in controller.
3 Months Ago
Trigger attack VM
3 Months Ago
Merge from main
3 Months Ago
Compile fixes
3 Months Ago
Misc small changes
3 Months Ago
Remove some unnecessary updates
3 Months Ago
Revert method change