userAdam Wcancel
branchrust_reboot/main/naval_updatecancel

163 Commits over 183 Days - 0.04cph!

10 Days Ago
Missed file
10 Days Ago
Remove the anti vehicle damage protection from BlockPlayerBoatWood protection properties.
10 Days Ago
Merge from boat_repair_fixes
10 Days Ago
merge from boat_optim
10 Days Ago
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11 Days Ago
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11 Days Ago
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11 Days Ago
Flagged steering wheel lock model and effects as dynamic
12 Days Ago
Merge from steering_wheel_lock_model
12 Days Ago
Reduce max velocity calculation intervals
12 Days Ago
Anchors can now be deployed over low walls, barriers, cannon walls and window frames
16 Days Ago
Add BlockPlayerBoatWood protection properties so we can change protections without affecting regular wood block grade. Assign to wood_boat_hull, wood_boat and PlayerBoat properties. No actual changes in protection properties yet.
16 Days Ago
Formatting
16 Days Ago
Also show the current health in boat building UI to make it more obvious if you need to repair
16 Days Ago
Reduce SailPositionInfluence
17 Days Ago
Reduce EnginePositionInfluences from 0.1 to 0.05, making engine position have less of an impact on boat handling
17 Days Ago
Rotate default placement of engines by 180 degrees so you can see the lights and fuel storage by default.
17 Days Ago
Merge from boat_costs (hull pieces can now be pricely separately to the rest of boat pieces - repair cost accounts for this too)
18 Days Ago
Infrequently cache water factor check per in-range boat for PlayerBoatSounds, not every client Update()
18 Days Ago
Profiling PlayerBoatSounds
18 Days Ago
Merge from boat_health
22 Days Ago
Show an error toast when trying to deploy & edit a boat that has been recently damaged.
23 Days Ago
Merge from finished_boat_hammer. Added PlayerBoat.HammerRepairEnabled convar, gates repairing finished boats with the hammer. Boat's max health gets set to max health of combined block maxhealths, not just the combined health.
24 Days Ago
Add null checks to various places in PlayerBoatSounds.
25 Days Ago
Sail lod FIX
25 Days Ago
▍▆█▄▇█▆ ▄ ▄▋▄▆█▍▅█▋▍ █▊ ▄▅▌▊▆▍ ▊▌▌▌ ▊▆▇▇▊▇▇▋▄▅▆ ▅▄▇▍ ▌▉▆ ▇▉▊▋▌▇▇ ▌█ ▋ ▋▇▋▇▆ ▅▅▌▌▅ ▆▋▅ ▄. ▍▇█▍▄▉ ▋█▇█▉▇ ▆ ▌▇▄▄▋▍▉▍▊ █▍▌▌▆▄▄ █▍ ▉█▊▌▉▍▇▋▌▍▇▍▆. ▋▌▍ ▆█▋▄ ▉ ▌▉▄▇▌█▄ ▆▇▊/█▍▉▄▍▊. ▄▌▅▊▍ ▅▉▊▊▅▅▍▍▍▉▆ ▇▇▋ ▌▉█▊█ ▇▉▉▇▌▄▋▋▍ ▇▆ ▊▊█ ▉▊▍▇▊ ▋▇ ▄▇█▅▆ ▉▅▇▄▄▉▅ ▊▇ █▊▆▌ ▉█▇▄.
26 Days Ago
Merge from prop_caps
26 Days Ago
Boat ramp can no longer be picked up on a finished boat
26 Days Ago
Merge from alternate_grill_fix
26 Days Ago
▋▊▌'▄ ▊▍█ ▊▅█ ▊▉▉▅█▇▇▍▅ ▄▍▋▇▍▇█ █▍▆█▆▉▆█▍▆▉▆▍ ▇▊▄▅ ▌▉▋ ▍▉█▊ █▇ ▋ ▊█▄▆▍▋▆█▉█
26 Days Ago
Show an errror toast when boat is moving too fast to deploy & edit. Groundwork for any future toasts.
26 Days Ago
Add JunkPileWater.MinimumPlayerBoatVelocityToBeDestroyed convar, defaults to 5.
27 Days Ago
Commit the material changes that keep showing up.
27 Days Ago
▊█▉▇▄ ▌▉▌▋ ▍▊█▊▉▍_▆▆▌▊_▊▋█▊▆▆. ▉▆▌▊▇ ▉▉ ▌▇▇▇ ▊▉▌▍▆▅ & ▌▊█▆▅▇ █▉▊▍▌▌█▆▋▆▄▉▉/▊▆█▇▄. ▊▇▅▉▉▊ ▍▊█ ▉▉▄▌▄▇▍█▄▊▊▋▍▍ ▅▉ ██▇▇ ▉▍ █▇▇ ▊▌▅▌ ▍▍▍▅█▌▊▋█ ▄▅▊▆▅ ▋▊▆▊ █▄▍▅▅▊. ▇▌▊▅▋ █ █▉▋▉▅ ▋▊ ▊█ ▄█▌▄█▅ ▋▇▋ ▋▊▄▍█▄▍▋ ▋▆▋▉▅▉. ▄▍▊▊▌ ~▊▍ ▄▍▊ ▅▇▊▅ ▅▋▉▊ ▉▍█▄▇█▄ ▋▊ █▍█▌▌▍▍▋ ▄▋▉▌▋ ▋▊ ▋█▋▅ █▌▊▄▋▅▄▆ ▅▄▉▅▊▅▄. ▉▅▉▋▆▇▋▇ ▄▍▄▋▌▅▋++
29 Days Ago
Remove leftover DamangeRenderer component on PlayerBoat
29 Days Ago
PlayerBoat.MaxVelocity is now a replicatedvar
29 Days Ago
Steering is no longer applied if anchored.
29 Days Ago
Fix placement guide showing doors as placeeable in the middle of a finished boat when they're not (guide only, was never actually able to place)
29 Days Ago
Update VehiclePrivilege's menu options text to reference vehicle instead of cupboard. (will fix Tugboat too)
29 Days Ago
▅▌▍'▆ ▍▉▆█▉ ▍▌▍▍ ▉▅▍▊ ▉▄ ▆▇▉█▄'▇ ▊ █▋▆▌▉▇ ▋▆ ▅▋▉ ▆▄▇▍▇ ▆▄ ▌▇▅ ▉▉▆▇▍█▅▉ ▊█▍▌▇▅▉ ▆▋█▉▆ ▋█▇▇ ▇█▊▆▍ ▇█▆ ▍█▍▅▍▉▉
29 Days Ago
network++
29 Days Ago
Enabled AllowKinematicDrift for PlayerBoat
29 Days Ago
Merge from netting_placement_rework
29 Days Ago
Merge from main
30 Days Ago
Clear TriggerHurtNotChild source entity/hurt trigger user when converting boats to editable
30 Days Ago
Fix duplicate var name
30 Days Ago
merge from boat_building
31 Days Ago
merge from boat_building
31 Days Ago
merge from boat_building
31 Days Ago
merge from boat_building