userAdam Wcancel
branchrust_reboot/main/naval_updatecancel

229 Commits over 245 Days - 0.04cph!

2 Months Ago
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2 Months Ago
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2 Months Ago
Rework multiple boat station warning message display.
2 Months Ago
Remove hold to place timer on boat building station
2 Months Ago
Merge from boat_dmg
2 Months Ago
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2 Months Ago
Dropped item fix
2 Months Ago
Fix pool leak
2 Months Ago
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2 Months Ago
Subtract 141985 (merge from client_parenting_callback_fix)
2 Months Ago
Rename a cannon collider to fix duplicate warning
2 Months Ago
Merge from main
2 Months Ago
Fix a log message
2 Months Ago
Fix incorrect guide mesh for boat walls
2 Months Ago
Fix for BBS loading
2 Months Ago
Merge from main
2 Months Ago
Merge from client_parenting_callback_fix
2 Months Ago
Merge from bbs_player_limit
2 Months Ago
Fix pool leak in DamageUtils
2 Months Ago
Tordpedo (and any other) splash damage no longer registers as a hit for each boat block in range.
2 Months Ago
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2 Months Ago
Ramps now forward damange to parent boat correctly
2 Months Ago
BBS prefab fix
2 Months Ago
Hookl up umbrella collider state toggling
2 Months Ago
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2 Months Ago
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2 Months Ago
Log boat building events and requests. Gated behind BoatBuildingStation.LogBoatBuildingEvents convar.
2 Months Ago
Merge from boat_optim_test/wip
2 Months Ago
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2 Months Ago
Add alive time and pos to print stats boat command.
2 Months Ago
Merge from main
2 Months Ago
Merge from small_engine_colliders_fix
3 Months Ago
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3 Months Ago
Optimise HasRequiredItem
3 Months Ago
Only show block and deployable limits if enabled and above a threshold.
3 Months Ago
Always show the edit/finish options but show an error toast when on cooldown.
3 Months Ago
Kill boat during load if it saved when sinking
3 Months Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
3 Months Ago
Profile save
3 Months Ago
Change GetComponent to TryGetComponent in OnParentChanging to remove some editor profliing overhead
3 Months Ago
Simplify wooden collision
3 Months Ago
Merge from small_engine_col_simpler
3 Months Ago
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3 Months Ago
Added playerboat.kill_all_above_deployable_count command.
3 Months Ago
Merge from deployable_limit
3 Months Ago
Prevent storage adaptor placement on boats
3 Months Ago
More commands: playerboat.kill_all_above_block_count - kills all boats above specified block count playerboat.print_stats - prints the block count and other child count of all boats
3 Months Ago
Add menu item to cache placement snap directions. Realm remove transforms from blocks.
3 Months Ago
Refactor from IsChildOfPlayerBoat to IsChildOfFinishedPlayerBoat (for now)
3 Months Ago
Don't show boat health when full health. Adjust block redirect functionality so new behaviour is consistent across edit/finished modes too.