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branchrust_reboot/main/naval_updatecancel

229 Commits over 245 Days - 0.04cph!

9 Months Ago
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9 Months Ago
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9 Months Ago
Rework multiple boat station warning message display.
9 Months Ago
Remove hold to place timer on boat building station
9 Months Ago
Merge from boat_dmg
9 Months Ago
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9 Months Ago
Dropped item fix
9 Months Ago
Fix pool leak
9 Months Ago
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9 Months Ago
Subtract 141985 (merge from client_parenting_callback_fix)
9 Months Ago
Rename a cannon collider to fix duplicate warning
9 Months Ago
Merge from main
9 Months Ago
Fix a log message
9 Months Ago
Fix incorrect guide mesh for boat walls
9 Months Ago
Fix for BBS loading
9 Months Ago
Merge from main
9 Months Ago
Merge from client_parenting_callback_fix
9 Months Ago
Merge from bbs_player_limit
9 Months Ago
Fix pool leak in DamageUtils
9 Months Ago
Tordpedo (and any other) splash damage no longer registers as a hit for each boat block in range.
9 Months Ago
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9 Months Ago
Ramps now forward damange to parent boat correctly
9 Months Ago
BBS prefab fix
9 Months Ago
Hookl up umbrella collider state toggling
9 Months Ago
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9 Months Ago
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9 Months Ago
Log boat building events and requests. Gated behind BoatBuildingStation.LogBoatBuildingEvents convar.
9 Months Ago
Merge from boat_optim_test/wip
9 Months Ago
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10 Months Ago
Add alive time and pos to print stats boat command.
10 Months Ago
Merge from main
10 Months Ago
Merge from small_engine_colliders_fix
10 Months Ago
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10 Months Ago
Optimise HasRequiredItem
10 Months Ago
Only show block and deployable limits if enabled and above a threshold.
10 Months Ago
Always show the edit/finish options but show an error toast when on cooldown.
10 Months Ago
Kill boat during load if it saved when sinking
10 Months Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
10 Months Ago
Profile save
10 Months Ago
Change GetComponent to TryGetComponent in OnParentChanging to remove some editor profliing overhead
10 Months Ago
Simplify wooden collision
10 Months Ago
Merge from small_engine_col_simpler
10 Months Ago
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10 Months Ago
Added playerboat.kill_all_above_deployable_count command.
10 Months Ago
Merge from deployable_limit
10 Months Ago
Prevent storage adaptor placement on boats
10 Months Ago
More commands: playerboat.kill_all_above_block_count - kills all boats above specified block count playerboat.print_stats - prints the block count and other child count of all boats
10 Months Ago
Add menu item to cache placement snap directions. Realm remove transforms from blocks.
10 Months Ago
Refactor from IsChildOfPlayerBoat to IsChildOfFinishedPlayerBoat (for now)
10 Months Ago
Don't show boat health when full health. Adjust block redirect functionality so new behaviour is consistent across edit/finished modes too.