userAdam Wcancel
branchrust_reboot/main/naval_updatecancel

211 Commits over 245 Days - 0.04cph!

5 Months Ago
Rework multiple boat station warning message display.
5 Months Ago
Remove hold to place timer on boat building station
5 Months Ago
Merge from boat_dmg
5 Months Ago
Dropped item fix
5 Months Ago
Fix pool leak
5 Months Ago
Subtract 141985 (merge from client_parenting_callback_fix)
5 Months Ago
Rename a cannon collider to fix duplicate warning
5 Months Ago
Merge from main
5 Months Ago
Fix a log message
5 Months Ago
Fix incorrect guide mesh for boat walls
5 Months Ago
Fix for BBS loading
5 Months Ago
Merge from main
5 Months Ago
Merge from client_parenting_callback_fix
5 Months Ago
Merge from bbs_player_limit
5 Months Ago
Fix pool leak in DamageUtils
5 Months Ago
Tordpedo (and any other) splash damage no longer registers as a hit for each boat block in range.
5 Months Ago
Ramps now forward damange to parent boat correctly
5 Months Ago
BBS prefab fix
5 Months Ago
Hookl up umbrella collider state toggling
5 Months Ago
Log boat building events and requests. Gated behind BoatBuildingStation.LogBoatBuildingEvents convar.
5 Months Ago
Merge from boat_optim_test/wip
6 Months Ago
Add alive time and pos to print stats boat command.
6 Months Ago
Merge from main
6 Months Ago
Merge from small_engine_colliders_fix
6 Months Ago
Optimise HasRequiredItem
6 Months Ago
Only show block and deployable limits if enabled and above a threshold.
6 Months Ago
Always show the edit/finish options but show an error toast when on cooldown.
6 Months Ago
Kill boat during load if it saved when sinking
6 Months Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
6 Months Ago
Profile save
6 Months Ago
Change GetComponent to TryGetComponent in OnParentChanging to remove some editor profliing overhead
6 Months Ago
Simplify wooden collision
6 Months Ago
Merge from small_engine_col_simpler
6 Months Ago
Added playerboat.kill_all_above_deployable_count command.
6 Months Ago
Merge from deployable_limit
6 Months Ago
Prevent storage adaptor placement on boats
6 Months Ago
More commands: playerboat.kill_all_above_block_count - kills all boats above specified block count playerboat.print_stats - prints the block count and other child count of all boats
6 Months Ago
Add menu item to cache placement snap directions. Realm remove transforms from blocks.
6 Months Ago
Refactor from IsChildOfPlayerBoat to IsChildOfFinishedPlayerBoat (for now)
6 Months Ago
Don't show boat health when full health. Adjust block redirect functionality so new behaviour is consistent across edit/finished modes too.
6 Months Ago
Merge from deploy_edit_menu_option
6 Months Ago
Fix for anchored status. Slightly more lenient anchor-to-water check. Additional debug drawing.
6 Months Ago
Reduce deploy volume collider on boat stairs so it can be correctly placed in all rotations with surrounding walls
6 Months Ago
Change steering wheel lock sound
6 Months Ago
Anchor load fix
6 Months Ago
Tweak position of codelock on steering wheel to fix bolts clipping.
6 Months Ago
Disable PlayerBoat clippingChecks, they're not used currently and handled elsewhere
6 Months Ago
Fix a couple of bugs with boat health after loading
6 Months Ago
Fix respawn position issue when boats are saved during dying
6 Months Ago
Merge from boat_inside_test