userAdam Wcancel
branchrust_reboot/main/naval_updatecancel

167 Commits over 214 Days - 0.03cph!

Today
Only using the steering wheel resets lastUsed timer for decay purposes, not just being aboard.
Today
Bunch of GC fixes for the boat building UI now it's not just for debugging...
Today
Remove unused client-only audio syncvar incase it's messing with the syncvars (steering wheel visual issue)
Today
Merge from main
20 Days Ago
Missed file
20 Days Ago
Remove the anti vehicle damage protection from BlockPlayerBoatWood protection properties.
20 Days Ago
Merge from boat_repair_fixes
21 Days Ago
merge from boat_optim
21 Days Ago
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21 Days Ago
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21 Days Ago
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22 Days Ago
Flagged steering wheel lock model and effects as dynamic
22 Days Ago
Merge from steering_wheel_lock_model
22 Days Ago
Reduce max velocity calculation intervals
22 Days Ago
Anchors can now be deployed over low walls, barriers, cannon walls and window frames
26 Days Ago
Add BlockPlayerBoatWood protection properties so we can change protections without affecting regular wood block grade. Assign to wood_boat_hull, wood_boat and PlayerBoat properties. No actual changes in protection properties yet.
27 Days Ago
Formatting
27 Days Ago
Also show the current health in boat building UI to make it more obvious if you need to repair
27 Days Ago
Reduce SailPositionInfluence
27 Days Ago
Reduce EnginePositionInfluences from 0.1 to 0.05, making engine position have less of an impact on boat handling
27 Days Ago
Rotate default placement of engines by 180 degrees so you can see the lights and fuel storage by default.
28 Days Ago
Merge from boat_costs (hull pieces can now be pricely separately to the rest of boat pieces - repair cost accounts for this too)
28 Days Ago
Infrequently cache water factor check per in-range boat for PlayerBoatSounds, not every client Update()
28 Days Ago
Profiling PlayerBoatSounds
29 Days Ago
Merge from boat_health
32 Days Ago
Show an error toast when trying to deploy & edit a boat that has been recently damaged.
34 Days Ago
Merge from finished_boat_hammer. Added PlayerBoat.HammerRepairEnabled convar, gates repairing finished boats with the hammer. Boat's max health gets set to max health of combined block maxhealths, not just the combined health.
34 Days Ago
Add null checks to various places in PlayerBoatSounds.
35 Days Ago
Sail lod FIX
35 Days Ago
▍▆█▄▇█▆ ▄ ▄▋▄▆█▍▅█▋▍ █▊ ▄▅▌▊▆▍ ▊▌▌▌ ▊▆▇▇▊▇▇▋▄▅▆ ▅▄▇▍ ▌▉▆ ▇▉▊▋▌▇▇ ▌█ ▋ ▋▇▋▇▆ ▅▅▌▌▅ ▆▋▅ ▄. ▍▇█▍▄▉ ▋█▇█▉▇ ▆ ▌▇▄▄▋▍▉▍▊ █▍▌▌▆▄▄ █▍ ▉█▊▌▉▍▇▋▌▍▇▍▆. ▋▌▍ ▆█▋▄ ▉ ▌▉▄▇▌█▄ ▆▇▊/█▍▉▄▍▊. ▄▌▅▊▍ ▅▉▊▊▅▅▍▍▍▉▆ ▇▇▋ ▌▉█▊█ ▇▉▉▇▌▄▋▋▍ ▇▆ ▊▊█ ▉▊▍▇▊ ▋▇ ▄▇█▅▆ ▉▅▇▄▄▉▅ ▊▇ █▊▆▌ ▉█▇▄.
36 Days Ago
Merge from prop_caps
36 Days Ago
Boat ramp can no longer be picked up on a finished boat
36 Days Ago
Merge from alternate_grill_fix
36 Days Ago
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36 Days Ago
Show an errror toast when boat is moving too fast to deploy & edit. Groundwork for any future toasts.
36 Days Ago
Add JunkPileWater.MinimumPlayerBoatVelocityToBeDestroyed convar, defaults to 5.
37 Days Ago
Commit the material changes that keep showing up.
37 Days Ago
▊█▉▇▄ ▌▉▌▋ ▍▊█▊▉▍_▆▆▌▊_▊▋█▊▆▆. ▉▆▌▊▇ ▉▉ ▌▇▇▇ ▊▉▌▍▆▅ & ▌▊█▆▅▇ █▉▊▍▌▌█▆▋▆▄▉▉/▊▆█▇▄. ▊▇▅▉▉▊ ▍▊█ ▉▉▄▌▄▇▍█▄▊▊▋▍▍ ▅▉ ██▇▇ ▉▍ █▇▇ ▊▌▅▌ ▍▍▍▅█▌▊▋█ ▄▅▊▆▅ ▋▊▆▊ █▄▍▅▅▊. ▇▌▊▅▋ █ █▉▋▉▅ ▋▊ ▊█ ▄█▌▄█▅ ▋▇▋ ▋▊▄▍█▄▍▋ ▋▆▋▉▅▉. ▄▍▊▊▌ ~▊▍ ▄▍▊ ▅▇▊▅ ▅▋▉▊ ▉▍█▄▇█▄ ▋▊ █▍█▌▌▍▍▋ ▄▋▉▌▋ ▋▊ ▋█▋▅ █▌▊▄▋▅▄▆ ▅▄▉▅▊▅▄. ▉▅▉▋▆▇▋▇ ▄▍▄▋▌▅▋++
39 Days Ago
Remove leftover DamangeRenderer component on PlayerBoat
39 Days Ago
PlayerBoat.MaxVelocity is now a replicatedvar
39 Days Ago
Steering is no longer applied if anchored.
39 Days Ago
Fix placement guide showing doors as placeeable in the middle of a finished boat when they're not (guide only, was never actually able to place)
39 Days Ago
Update VehiclePrivilege's menu options text to reference vehicle instead of cupboard. (will fix Tugboat too)
39 Days Ago
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40 Days Ago
network++
40 Days Ago
Enabled AllowKinematicDrift for PlayerBoat
40 Days Ago
Merge from netting_placement_rework
40 Days Ago
Merge from main
40 Days Ago
Clear TriggerHurtNotChild source entity/hurt trigger user when converting boats to editable
40 Days Ago
Fix duplicate var name