4,871 Commits over 2,068 Days - 0.10cph!
cap the xp curve to level 10
Reduced starting nuts to 10
first pass at unit explosions
first pass at trophy tiers
first pass at platform tiers
first pass at accessory tiers
Award currency per win/loss
Don't rotate tile topper tooltip colliders
Holding left shift when entering customisation editor and switching tabs will force the items to appear locked
first pass at category/item tier pricing.
customisation tool outputs more stats.
Customisation tool outputs totals at the end.
Set pricings to 0.
Rebuilt CDB.
Version++
Disable replay playback for now
Only show tooltips in battle mode (temp fix)
Fix unit specific multiplayer missions
Block game input during daily challenge outcome panel
Added Beta9 what's new def.
wip DC panel reward stuff
Aadded Defines.DailyChallengeResultRewards to be used by server/client for top 3 DC position rewards.
Init client award UI using these values. (hidden for now)
Hide tooltips at match outcome
hid daily challenge nut reward stuff until rewards are implemented
Tweaked match simulator scores
disable browsing of yesterday's DC table
Fix for career mode unit rows not setting highlighted colour on mouse over
set buy button interactable state
added AllowBrowsing bool to UIDailyChallengeTable
request top entries if score table seed offset != 0
buy button ui scene setup (not functioning yet)