11,455 Commits over 3,561 Days - 0.13cph!
squad/map editor load help prompts
added pop in animation placeholder to kill feed entries
Fix for NRE when opponent hovers empty tiles
BoardView now sets tileset render settings
wip tileset changing stuff
doubled all healths and damages, block now does 1 dmg instead of 0
board anim controller state setup
Fix for tile team colours
escape works to quit squad editor again, fix for menu buttons
squad editor doesn't close after clicking save
maps, editor spawn location fix, menu buttons
tileset selection in map editor
middle mouse click resets camera
fix for tile highlighting in squad editor
Fix for valid placement test failing in squad editor
fix for not using default formation
hid help hover text, updated release test checklist doc
default formation stuff, custom build tool now error checks formation files
Moved formation load/save to the formation database
killfeed entries stay visible for 5 seconds longer (20)
wip server/client game creation with map selection support
Added Temple.Tile SO and renamed Temple_Tile top child to be called Top as required
squad editor unit placement now checks map file for valid placement data
multi map squad editing wip
added a BoardViewController state for squad/map editor controller states to build off
added version checking to formation files
added default formation Formation to Board protobuf
loaded map indiciator/events