11,455 Commits over 3,561 Days - 0.13cph!
removed unused moved/attacked variables from protobuf and references. More purging
branched to start decoupling everything from a server for single player/modes
added exit button to map and squad editors
Enemy in-range indicators in movement mode, upgrade to 5.6
Biter health 8->6, reduced front and side block
Reworked healer attempt #1
Tile fall is now every 4 rounds, starting at round 8
Left clicking any tile now "cancels" (enters unit selection mode)
more rework (broken at the moment)
attack targetting/range rework WIP
mreged slasher and whatsnew from main
slasher 2->3 dmg. whats new wording.
merge from main, version number
Slasher dmg increased 2->3
killfeed audio, sped up killfeed anim
made the killfeed entries larger
another random sound fix attempt
making sure build still builds