11,454 Commits over 3,561 Days - 0.13cph!
blocked out some kill feed code
unit health bars only update on health change event, not polling update
Merged from main to steam
more disconnect/kick imrpovements
Finally got round to fixing the no server / kick crash
launcher health and block reduced
merged from main to steam
added tab key to controls help
Can now press TAB to cycle move and attack modes when you have a unit selected
Board shrinks every 5 turns starting at 10
merged from main to steam
Merged from boardshrink to main
more board shrinking pressure stuff
board play area reduction wip
Builds no longer minizme when in backgrounds
some setup for anim events
GetTile now checks bounds first, GetNeighbours now has optional bool to include blank tiles
Prep work for combat chain improvements
fix for losing the board when spinning during a unit death (hopefully). todo.
Reworked premade formation 0 to include a grabber
Disabled swapper unit, fix for disabled units still appearing
Grabber range increased 4->5