11,453 Commits over 3,561 Days - 0.13cph!
Fixed burner visual range, lowered volume of attack mode sound
audio defs can now specify volume, music volume lowered
Added error messages tips when in opponent state and you try and do stuff
error audio when trying to exit squad editor with invalid squad
premade formations, squad editor work
squad editor wip UI, unit button audio
build tool changes, standalone now auto runs in client mode and connects to EC2 server
added an S to CP in help panel
Audio definitions can now be set to loop, added main music trigger
Placeholder mortar effect
reworked move/attack audio events
Increased burner movement range 3->4
generic basic attack defs
wip support for multiple attack types per unit
cooldown set to 0, heal reduced to 1
NRE fix for 2d audio sounds
Fix for slasher slashing himself
Unit definitions can be marked as unavailable and won't show up in game and formations using them will fail to verify. Fix biter.
Commander health shakes a bit more
Mort / arc projectile attacks now show effect for damaged tiles
squad editor unit buttons now show info cards when hovered
PlaceholderAttackView now does a very placeholder effectin all relevant tiles
Added a 0.3 second delay to the end of attack co routine for burners before passing to damage routine