11,451 Commits over 3,561 Days - 0.13cph!
units now have block values for front, sides and back. Attacks use these values. Increased bouncer attack range
wip attack side calculation
TargetFriendlyUnit flag added to attacks, healer works, combat text colour based on dmg or heal, health gets capepd at max health
healer unit definition now points to correct attack definition
healer unit data files, rebuilt unit database
moved default formation creation to the Formation static class. Server now sends the default formation for any players who try and send invalid formation.
each player's formation is now sent to the server (where it's verified again) to be used in the game
squad editor now saves, loads and verifies squads
hold space when running in editor and clicking loadouts to load both teams into the board for debug
reworked team material colour code, set values
wip formation verification
fixed unit mouse hover event
Added "YOUR TURN" text that's visible during... your turn