1,279 Commits over 4,110 Days - 0.01cph!
Ambience emitter perf bug fix
Mix tweaks
CH47 engine distance crossfade fixes
Mix tweaks
Quick spas12 gunshot + handling levels pass
Mix tweaks
Boat engine sound tweaks
Louder headshots
Potential fix for sounds occasionally being occluded incorrectly
Fix oversized rustle triggers on some of the new trees
Fix some levels being wrong underwater
Local player footsteps are quieter than other players
Boat sounds
Chainsaw sounds
Misc sound polish & mix tweaks
Fix sound modulation application stomping distant volumes the first frame a sound is played
compound bow sound tweaks
Potential ambience fix #2
Ambience fix for real this time
Fix custom spread curves sometimes being stomped by modulation
Tree fall sound tweaks
Ambience CullingGroup updates are needed much less frequently and are much faster when they do happen
Eliminate GC alloc in AmbienceManager.SortLocalEmitters