userAlex Rcancel

1,279 Commits over 4,110 Days - 0.01cph!

8 Years Ago
compile fix
8 Years Ago
Ambience emitter perf bug fix
8 Years Ago
Mix tweaks
8 Years Ago
Mix tweaks CH47 engine distance crossfade fixes
8 Years Ago
Mix tweaks Quick spas12 gunshot + handling levels pass
8 Years Ago
Mix tweaks Boat engine sound tweaks
8 Years Ago
Mix tweaks
8 Years Ago
Mix tweaks
8 Years Ago
More mix tweaks
8 Years Ago
Even more mix tweaks!
8 Years Ago
Louder headshots Potential fix for sounds occasionally being occluded incorrectly
8 Years Ago
Fix oversized rustle triggers on some of the new trees
8 Years Ago
mix
8 Years Ago
Fix some levels being wrong underwater
8 Years Ago
Local player footsteps are quieter than other players Boat sounds Chainsaw sounds Misc sound polish & mix tweaks
8 Years Ago
Fix sound modulation application stomping distant volumes the first frame a sound is played
8 Years Ago
Blast door sounds
8 Years Ago
RHIB engine sounds
8 Years Ago
compound bow sounds
8 Years Ago
server compile fix
8 Years Ago
compound bow sound tweaks
8 Years Ago
▊▄▄▋█▋▄▉ ▊▊▊█
8 Years Ago
big wheel sounds
8 Years Ago
Potential ambience fix
8 Years Ago
▄█▅▄▋▅█▄ ▅▋▅▅
8 Years Ago
Potential ambience fix #2
8 Years Ago
Ambience fix for real this time
8 Years Ago
Fix custom spread curves sometimes being stomped by modulation Tree fall sound tweaks
7 Years Ago
Ambience CullingGroup updates are needed much less frequently and are much faster when they do happen Eliminate GC alloc in AmbienceManager.SortLocalEmitters