userAlex Rehbergcancel
branchrust_reboot/maincancel

608 Commits over 2,465 Days - 0.01cph!

54 Days Ago
mission accept, succeed, fail & objective complete sounds
3 Months Ago
submarine dryfire, ammo flag, and seat swap sounds
3 Months Ago
torpedo sounds
3 Months Ago
AmbienceZone uses TriggerBase ReverbZoneTrigger will toggle AmbienceZone if they share a trigger
3 Months Ago
underwater lab ambience & reverb zones
3 Months Ago
speargun sounds
3 Months Ago
fishing rod sound tweaks no sound muffling in submarines until we can do some more involved sound playback & mixer changes
3 Months Ago
fishing rod sounds
4 Months Ago
entrance bunker reverb zone tweaks
4 Months Ago
new primitive lootbox destroy sound
4 Months Ago
bunker hatch sounds
5 Months Ago
couple sounds + anim events for newer animal idles
6 Months Ago
magnet crane and shredder sound tweaks + polish
6 Months Ago
server compile fix
6 Months Ago
magnet crane/shredder sound tweaks
6 Months Ago
magnet crane and shredder sounds
8 Months Ago
gunshot volume fix
10 Months Ago
hook up sofa deploy/destroy sounds
12 Months Ago
horse idle anim sounds
12 Months Ago
stable music
1 Year Ago
fix incorrect attack sound on m39 when muzzlebreak is attached
1 Year Ago
play a sound when removing a dying plant
1 Year Ago
airwolf/boat shop music
1 Year Ago
kayak & paddle sounds
1 Year Ago
water entry sound tweaks
1 Year Ago
mixing table, tea, and berry sounds
1 Year Ago
water entry sound tweaks
1 Year Ago
Water jug fill sounds are longer and use the new vessel fill sound implementation
1 Year Ago
bradley engine is audible from farther away
1 Year Ago
reduce modular vehicle horn volume
1 Year Ago
make sure modular vehicle horns don’t hold on to refs to recycled sounds (horn timeout disabled for now because of this) slight tweak to where/when bradley engine loop init is called
1 Year Ago
audio.printenginesounds debug console command
1 Year Ago
bradley audio implementation tweaks potential fix for repeating sound bug near launch site
1 Year Ago
lower sound priority a bit when gain has been modulated down lower priority for sounds that are fading out
1 Year Ago
slight tweak to how AudioSource loop/playOnAwake are handled when starting/stopping looping sounds
1 Year Ago
vehicle sound priority tweaks
1 Year Ago
bradley uses new vehicle engine sound system
1 Year Ago
io button sounds
1 Year Ago
nvg sound polish
1 Year Ago
water pump sounds water purifier sounds water switch & pump sounds heater sounds
1 Year Ago
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1 Year Ago
Add debuglootsounds convar to help chase down repeating sound bug
1 Year Ago
tighten up piano tuning
1 Year Ago
swap gong soundclass/mixer channel to instruments
1 Year Ago
autoturret reload sounds
1 Year Ago
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