userAlex Rehbergcancel
branchrust_reboot/maincancel
5 Hours Ago
water entry sound tweaks
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5 Days Ago
Water jug fill sounds are longer and use the new vessel fill sound implementation
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5 Days Ago
bradley engine is audible from farther away
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12 Days Ago
reduce modular vehicle horn volume
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12 Days Ago
make sure modular vehicle horns don’t hold on to refs to recycled sounds (horn timeout disabled for now because of this) slight tweak to where/when bradley engine loop init is called
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12 Days Ago
audio.printenginesounds debug console command
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14 Days Ago
bradley audio implementation tweaks potential fix for repeating sound bug near launch site
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17 Days Ago
lower sound priority a bit when gain has been modulated down lower priority for sounds that are fading out
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17 Days Ago
slight tweak to how AudioSource loop/playOnAwake are handled when starting/stopping looping sounds
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17 Days Ago
vehicle sound priority tweaks
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18 Days Ago
bradley uses new vehicle engine sound system
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54 Days Ago
io button sounds
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2 Months Ago
nvg sound polish
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2 Months Ago
water pump sounds water purifier sounds water switch & pump sounds heater sounds
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4 Months Ago
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4 Months Ago
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5 Months Ago
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5 Months Ago
Add debuglootsounds convar to help chase down repeating sound bug
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5 Months Ago
tighten up piano tuning
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5 Months Ago
swap gong soundclass/mixer channel to instruments
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5 Months Ago
autoturret reload sounds
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7 Months Ago
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7 Months Ago
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7 Months Ago
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7 Months Ago
bradley sound handling tweaks
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7 Months Ago
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7 Months Ago
bradley sound NRE fix
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7 Months Ago
hqsoundfade defaults to false for now
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7 Months Ago
local voice limiting debounce tweak just in case
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7 Months Ago
instrument voice limiting tweaks
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7 Months Ago
audio.hqsoundfade convar
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7 Months Ago
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7 Months Ago
hunch quick fix for repeated sounds
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7 Months Ago
MovementSounds updates within sound frame budget + optimizations
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8 Months Ago
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8 Months Ago
bradley sound fixes
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8 Months Ago
Fix audiosource sync when attempting to sync clips that have been optimized to different sample rates
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8 Months Ago
Walk/run footsteps use separate sound templates instead of maxDistance modulation
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8 Months Ago
OreResourceEntity.PlayBonusLevelSound NRE fix
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8 Months Ago
Setting music volume to zero doesn’t stop menu music from playing unless menu music volume is also set to zero
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8 Months Ago
Initial sound priority update for oneshots uses distance from SoundManager.RequestSoundInstance instead of calculating it again
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8 Months Ago
Slightly adjust sound priority dynamically based on camera distance Specific sounds can have priority modified at runtime so we can make local player sounds higher priority, etc Tweak priorites on some SoundClasses
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8 Months Ago
lower physics sound priority a little bit
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8 Months Ago
Sounds disable/enable their audioSources when pause/unpause are called instead of just pausing/unpausing them Out of range oneshot sounds played at a specific position are skipped like out of range parented sounds SoundPlayer defaults to PlayOneshot when playing non-looped sounds immediately
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8 Months Ago
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9 Months Ago
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10 Months Ago
tesla coil sounds
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10 Months Ago
Updated bear sounds A few minor sound import setting tweaks
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10 Months Ago
Updated bear sounds A few minor sound import setting tweaks
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10 Months Ago
Softer ambient wave sounds Softer foliage rustles Barefoot footsteps are lighter and less harsh in the high end Polished collectable resource sounds
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10 Months Ago
Softer ambient wave sounds Softer foliage rustles Barefoot footsteps are lighter and less harsh in the high end Polished collectable resource sounds
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10 Months Ago
new pressure pad sounds attack heli rotors are louder updated attack heli MG sound updated bradley coax MG sound
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10 Months Ago
new pressure pad sounds attack heli rotors are louder updated attack heli MG sound updated bradley coax MG sound
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10 Months Ago
horse armor sounds
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10 Months Ago
horse armor sounds
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10 Months Ago
Small generator sounds
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10 Months Ago
Small generator sounds
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11 Months Ago
Fix synced sounds not recycling properly
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11 Months Ago
Fix synced sounds not recycling properly
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11 Months Ago
Fix attack heli sounds not stopping on death
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11 Months Ago
Fix attack heli sounds not stopping on death
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11 Months Ago
merge from main/helicoptersounds
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11 Months Ago
merge from main/helicoptersounds
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11 Months Ago
Server compile fix
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11 Months Ago
Scrap transport heli sounds
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11 Months Ago
Excavator sound updates Mix tweaks
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12 Months Ago
Excavator sound additions/tweaks Excavator music
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1 Years Ago
gesture animation sound import settings
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1 Years Ago
gesture animation sounds
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1 Years Ago
add if UNITY_EDITOR around BlendedSoundLoops.OnValidate
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1 Years Ago
Horse sound import setting tweaks
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1 Years Ago
network++
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1 Years Ago
~ horse eat sound tweaks horse water footstep tweaks
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1 Years Ago
~ More horse water footstep work Horse mount/dismount/eat loop sounds
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1 Years Ago
Horse water footsteps Horse saddle movement sounds More horse vocaliaztions
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1 Years Ago
MaterialEffect server compile fix
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1 Years Ago
Horse sound updates WIP
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1 Years Ago
merge from main/soundvoicecleanup
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1 Years Ago
grenade launcher handling sounds to mono
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1 Years Ago
distant gunshot tails fade out more smoothly reduced gunshot/explosion tail stereo spread a bit to improve directionality
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1 Years Ago
grenade launcher third person sound anim events
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1 Years Ago
grenade launcher sounds
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1 Years Ago
chinese lantern sound improvements
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1 Years Ago
Explosive ammo sound tweaks
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1 Years Ago
~ remove stray stopping music debug.log
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1 Years Ago
Oil rig breaker clunk sound
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1 Years Ago
Oil rig ambient stings
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1 Years Ago
Reapply 32821 NRE Fixes
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1 Years Ago
Oil rig music and ambient sounds
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1 Years Ago
Add ability to loop & skip around music dynamically Support for location specific music playlists Oil rig music files
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1 Years Ago
Minicopter sounds Vehicle engines are a bit more quiet (boats, etc)
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2 Years Ago
M39 sounds
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2 Years Ago
music playlist update
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2 Years Ago
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2 Years Ago
Cargo ship waves don’t play when you’re below deck
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2 Years Ago
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2 Years Ago
Cargo ship ambience zones for below deck areas Cargo ship water level rumble doesn’t play when you’re below deck
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2 Years Ago
server compile fix
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2 Years Ago
HAB burner sounds SAM site movement sounds
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2 Years Ago
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