userAlex Rcancel
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638 Commits over 3,103 Days - 0.01cph!

10 Years Ago
First pass at rocket launcher sounds
10 Years Ago
Gibbables can specify a gib effect Pumpkin gib effect Loot barrel gib effect
10 Years Ago
Reverb/ambience pass on all static structures Trigger to enable/disable reverb zones (Unity's reverb zones can only be spheres)
10 Years Ago
Reduce building gib sound volume a bit
10 Years Ago
Remove extra low end from pie menu sounds
10 Years Ago
Play a small sound when raising/lowering ironsights
10 Years Ago
Leaf rustle variations for different plants
10 Years Ago
Super distant gunshots for each gun
10 Years Ago
More reverb + mids on c4 explosion
10 Years Ago
New building gib sounds Location based voice limiting to control gib voice counts instead of % chance to play
10 Years Ago
Beancan grenade sounds
10 Years Ago
C4 explosion polish Reverb tail spread on explosions and gunshots is less linear and feels more natural AudioClip randomization works with distance crossfading A few small Sound fixes
10 Years Ago
A couple tiny Sound fixes/tweaks
10 Years Ago
New plant picking sound
10 Years Ago
Horse footsteps don't sound like a guy with two halves of a coconut anymore
10 Years Ago
2h cleaver sound tweaks
10 Years Ago
Pickaxe sound timing tweaks
10 Years Ago
Increase the distance gunshots are audible from
10 Years Ago
Make bullet impacts audible from farther away
10 Years Ago
Hit marker sound tweak
10 Years Ago
Rocket launcher volume fixes
10 Years Ago
Weapon deploy, swing, and reload sound polish. Loot barrel sound polish.
10 Years Ago
Import settings for new AudioClips
10 Years Ago
Sphere tank sound first pass
10 Years Ago
merge from main/newmeleesounds
10 Years Ago
Fix gunshots not crossfading between close and distant sounds
10 Years Ago
A few small sound tweaks and second pass on rock sounds
10 Years Ago
NRE fix
10 Years Ago
Metal footsteps
10 Years Ago
compile fix
10 Years Ago
Sound and ambience refactoring
10 Years Ago
Fix last concrete bullet impact sound having the tip of a metal impact in it
10 Years Ago
Pumpjack and Quarry sound tweaks
10 Years Ago
Quick first pass at crossbow sounds
10 Years Ago
Make sure pumpjack arm has AnimationEvents
10 Years Ago
Pumpjack and Refinery sounds
10 Years Ago
A whole bunch of sound tweaks
10 Years Ago
merge from main/weatherambience
10 Years Ago
Fix quarry sounds not fading out when the quarry is deactivated
10 Years Ago
Mix tweak
10 Years Ago
Indoor ambience volume reduction tuning
10 Years Ago
merge from main/rainsurfaceambience
10 Years Ago
Fix repeats of hemp/stone/wood pickup sound
10 Years Ago
Distant gunshots are a bit quieter but can be heard from farther away
10 Years Ago
Don't play player flinch sounds for now (so we don't have manly grunting females)
10 Years Ago
First pass at stag sounds
10 Years Ago
New item stacking in world sound
10 Years Ago
fix rain volume jumping up at the end of a fade out
10 Years Ago
Quick reverb tail and distant variation for semi pistol attack
10 Years Ago
First pass at boar sounds