userAlex Rcancel

1,216 Commits over 3,773 Days - 0.01cph!

1 Year Ago
NRE fix
1 Year Ago
use a default value for wave attenuation if WaterSystem.Instance is null
1 Year Ago
NRE fix reapply changes reverted in 84315
1 Year Ago
ocean wave volume tweaks
1 Year Ago
update tugboat PhysicsSounds ignored layers
1 Year Ago
server compile fix
1 Year Ago
ocean wave ambience
1 Year Ago
diver pickaxe sounds
1 Year Ago
diver torch sounds
1 Year Ago
tugboat sounds (WIP but mostly there)
1 Year Ago
new upgrade sounds are quieter and voice limited more strictly to prevent overlap
1 Year Ago
use old upgrade sounds when creation effects are disabled
1 Year Ago
creation gib sounds
1 Year Ago
merge from main/ping-sounds
1 Year Ago
ping sounds
1 Year Ago
more aggressive flyby sounds
1 Year Ago
jet flight sound updates
1 Year Ago
merge from main/footsteps_without_groundinfo
1 Year Ago
play generic footstep sounds when GetGroundInfo doesn't return any results (fixes footsteps sometimes not playing when walking on narrow things like the NMS fence and possibly along the edge of raised objects)
1 Year Ago
exterior building reverb zones remove music zones (fixes candy cave music playing inside the silo)
1 Year Ago
particle emission sounds for water drips and electric sparks
1 Year Ago
nuclear missile silo sounds nuclear missile silo ambience and reverb zones scene2prefab
2 Years Ago
server compile fix
2 Years Ago
rustige_egg_f music
2 Years Ago
PTZ camera sounds
2 Years Ago
Drone sound updates New computer station deploy sound
2 Years Ago
drone sound tweaks and additions
2 Years Ago
soften industrial conveyor sounds a bunch
2 Years Ago
Tighten up AudioImportAnalyzer thresholds for ogg/streaming/etc Update AudioClip import settings using new AudioImportAnalyzer settings
2 Years Ago
music import setting tweaks
2 Years Ago
NPCs can specify separate SoundDefinitions to use for idle footsteps NPC idle foosteps are occludable Set up horse idle footsteps
2 Years Ago
Set up inventory handling sounds on industrial items
2 Years Ago
Fix industrial deployable sounds not receiving occlusion
2 Years Ago
industrial deployable deploy sounds
2 Years Ago
Sounds for industrial crafter, industrial conveyor, electric furnace, and pipe tool
2 Years Ago
disable xmas music
2 Years Ago
fix snowball gun inventory handling sounds
2 Years Ago
reapply present drop open/close sounds
2 Years Ago
candy cave entrance ambience
2 Years Ago
fix reverb in candy cave entrance
2 Years Ago
candy cave and present drop open/close sounds
2 Years Ago
missing changes from xmas music commit
2 Years Ago
candy cave ambience & reverb settings
2 Years Ago
xmas music
2 Years Ago
gingerbread footsteps, impacts, and crumble sounds
2 Years Ago
toggle sounds for flashlight and laser attachments
2 Years Ago
Fix trumpet b3 start pitch being off by 1 semitone
2 Years Ago
glock 3p reload sound fix
2 Years Ago
caboose movement sound
2 Years Ago
blackjack machine sounds