1,156 Commits over 3,408 Days - 0.01cph!
retro tool cupboard sounds
cargo ship harbor docking/crane/container sounds
military flamethrower sounds
minigun spin + gunshot sound WIP
tutorial end cinematic audio tweaks
tutorial end cinematic mixdown tweak
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tutorial end cinematic audio tweaks
tutorial end cinematic audio pass
metal detector sounds
shovel sounds
dragon rocket launcher sounds
large backpack sound tweak
small attack heli reload sound tweaks
fix m4 shotgun playing wrong sounds with muzzle break attached
m4 shotgun dryfire sound
set pinata physics mat to cloth so weapons play soft impact sounds
remove confetti cannon sound from pinata-stage-destroy effect
legacy shelter deploy sound
fix rocking chair creak sound gain curve
remaining frontier item deploy sounds
frontier item inventory handling sounds
additional variations for storage barrel open/close sounds
bar door sounds
rocking chair sounds
deploy sounds for most new deployables
attack heli rocket reload sound
attack heli turret reload sound tweaks
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attack heli turret reload sounds
additional movement/physics/explosion sounds for scrap transport heli and mini copter
misc polish on player heli sounds
fix missing sounds on chinook (copied sound behavior from pre-refactor BaseHelicopterVehicle.cs to CH47Helicopter.cs)
attack heli flare sounds, rocket dryfire sound, rocket launch sound tweaks, and damaged fire sound position update
homing missile launcher sounds
radar lock alarm audio files
fix sound error when firing attack heli rockets
attack heli distant flight sound tweaks (missed files)
attack heli distant flight sound tweaks
use a default value for wave attenuation if WaterSystem.Instance is null
NRE fix
reapply changes reverted in
84315
update tugboat PhysicsSounds ignored layers
tugboat sounds (WIP but mostly there)