1,193 Commits over 3,653 Days - 0.01cph!
more submarine sounds
underwater ambience
underwater dsp tweaks
entrance bunker reverb zone tweaks
new primitive lootbox destroy sound
default cassette music loops
mixer dsp tweaks
more dead air between remote phone rings
more voiceprops viewmodel & item sounds
voiceprops mixer dsp tweaks
couple sounds + anim events for newer animal idles
magnet crane and shredder sound tweaks + polish
magnet crane/shredder sound tweaks
magnet crane and shredder sounds
new train tunnel elevator movement sound
minor reverb tweaks
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workcart barricade damage sound
workcart sound volume tweaks
elevator cage door sounds
reapply workcart.entity sound changes
more workcart sounds + sound polish
NRE fix
workcart sounds first pass
hook up sofa deploy/destroy sounds
neon signs use different inventory handling and deploy sounds
projectiles can disable default surface impact effects
snowball gun projectile only plays snowball impact sound
hooked up snowball gun impact sounds
snowball inventory sounds
neon sign uses chain link impact sound
sled slide sounds louder, stereo w/ spread, and gain/pitch curve tweaks
sled sound distance tweaks
remove stray debug.logs from sled sound stuff
First pass at sled sounds
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fix tiny gap in dial tone loop
fix a couple localized weather ambiences playing under wrong conditions