branchrust_reboot/main/distantsoundcancel
                         
                     
             
         
     
    
        
21 Commits over 28 Days - 0.03cph!
    
    
        
            
            
            
                
                WIP - plastic what are you doing
                
                
                
                
             
         
        
            
            
            
                
                Migrate remaining sounds to sound system
Reorganize sounds
Fix EffectRecycle deleting effects before sounds finish playing
Distant sounds WIP
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Add reverb falloff script
Add high pass filter falloff script
Add gunshot sound template
First pass at distant gunshots
                
                
                
                
             
         
        
        
            
            
            
                
                Dynamically adjust sound priority based on distance from the camera (farther voices will be stolen first)
                
                
                
                
             
         
        
            
            
            
                
                Include AudioReverbFilter decay time in sound length calculation
                
                
                
                
             
         
        
            
            
            
                
                First pass at distant explosions
                
                
                
                
             
         
        
        
            
            
            
                
                reapply sound system migration to furnace, campfire, and c4
                
                
                
                
             
         
        
        
            
            
            
                
                Update falloffs before playing a Sound
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Undo revert from last week
                
                
                
                
             
         
        
            
            
            
                
                Merge fixes + migrate wood gibs to sound system