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8,241 Commits over 2,861 Days - 0.12cph!

Today
merge from loot_spawns
Today
Silencer added to elite create loot tables
Yesterday
Tweaked barricade cover barricadeDamageMultiplier
Yesterday
merge from jungle_update/jungle_update_improvements (fix - Reduced specular on schizolobium billboards, updated LOD distances to be more in line with other jungle)
4 Days Ago
Spamming wooden barriacdes in front of trains no longer grinds them to a hault
4 Days Ago
merge from main
4 Days Ago
Reduced amount of rad pill in jungle crates
4 Days Ago
Waterwell vendor now sells advanced harvesting and crafting teas
4 Days Ago
Offically allow small wooden box placement on wall shelves, small box placement eased
4 Days Ago
MP5 durability/condition increased
4 Days Ago
merge from turret_nurf
4 Days Ago
Bow and blow weapons now have reduced damage and increased reload times when placed in turrets
5 Days Ago
Primitive gamemode uses the old explosive crafting recipe for the explosive catapult ammo
5 Days Ago
merge from media_projects
5 Days Ago
merge from main, pre Staging wipe
5 Days Ago
static electric heater now provides comfort S2P Oilrig small and large, radtown
5 Days Ago
merge from Raspberry_stacksize
5 Days Ago
merge from hackweek_command_block
5 Days Ago
merge from /missingphysimpacts/physimpacts3resurrection
5 Days Ago
merge from shopfront_deploy_fix
5 Days Ago
merge from save268 - Staging wipe
5 Days Ago
manifest
5 Days Ago
merge from hemp_tweaks
5 Days Ago
network++ save++
6 Days Ago
Warming tea value changes, basic tea effectiveness slighty reduced
7 Days Ago
merge from hackweek_command_block
7 Days Ago
merge from jungle_tree_fixes
7 Days Ago
merge from rock_formation_jungle_fixes
8 Days Ago
merge from mixing_table_progression
8 Days Ago
Cooking workbench moved to T2, mixing table remains T1 Updated techtrees
8 Days Ago
removed bee bomb from T1 techtree
8 Days Ago
Bee catapult ammo techtree and blance pass (moved to t2)
8 Days Ago
Remove explosive crafting cost from Propane Explosive Bomb, now raw ingredients
8 Days Ago
Targeting attachment blance and tech tree
8 Days Ago
merge from fix_dialog_hide_chat
8 Days Ago
merge from missingphysimpacts
8 Days Ago
merge from shark_hunt_dialogue
11 Days Ago
merge from Placeholder_UIsounds
11 Days Ago
merge from Missing_Physimpact_sounds
11 Days Ago
merge from adminui_fireworkpattern_fix
12 Days Ago
Allow modular car population to spawn in forest and forestside at the roadside
12 Days Ago
merge from fixcars_hab_fix
12 Days Ago
merge from jungle_ruins_c terrain fix
12 Days Ago
merge from cave_large_sewers_fix
14 Days Ago
merge from Cocoknight_gloves_update
14 Days Ago
merge from iofeedback_fixes
14 Days Ago
merge from TeaToken_Andgrammar
14 Days Ago
merge from fix_copy_paste_steam_networking
14 Days Ago
merge from wall_shelf_centered
14 Days Ago
merge from outbreaksci_viewmodel_reference_fix