7,171 Commits over 2,953 Days - 0.10cph!
Tweaked Patrol helicopter culling distance
Removed extra blue key card spawner from large oilrig
merge from map_improvments
Changed Transport heli explosion sound
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BBQ and campfire no longer share the same phrases
Slight tweak to cave_stright_900 (edge case Inside terrain AH issues)
Fixed Oilrig small loot max population exceeding available spawn points
All military crates and elite boxes now behind puzzles on oilrigs
Compound scientists now covers blackspot near recycler
Removed recycler from small and large Oilrig
Added Lake_v2 for map makers
Subtracting
40161 &
40156 (server failing to load + client NREs)
Harvesting heli gibs no longer marks players as hostile
Merge from Test map (new map ProceduralMapTesting)
Renamed to ProceduralMapTesting
Added to build scenes list
Updated loading screen tips
Fuel generator now uses fuelsmall panel
Hapis Lake fix for map makers
Flame turret now uses fuelsmall panel
merge from
39964 (world dropped items now have the same "max-condition-only" rule for stacking that inventory items have.)
Autoturret and Wind generator now in electrical category
Autoturret loot panel fix (6 slot)
SAM site uses loot panel
cherrypick
39740 boat engine and heli rotor fixes
Renamed small generator to test generator not to be confused with the other small generator
Fixed recycler sharing furnace localize token
Ceiling light stackable (10)
Ceiling light no longer uses condition
Ceiling light bounds tweaks to fix repair (antihack) issues
Removed Ceiling light obsolete storage panel
Merge from crafting_improvement
increased Windmill heat protection
Hapis mesh read/write fixes
Uniformed some client side and server side colliders on Scrap transport helicopter to prevent antihack reject loops
Fixed concrete_debris mesh read/write error
merge from inside terrain antihack fixes