7,471 Commits over 2,679 Days - 0.12cph!
subtracting
43422 - client stalls still present on 2019.3
Fixed large water catcher placement issues after 2019.3 update
Fixed spike trap placement issues after Unity 2019.3 update
Spike trap decays faster outside building privilege
Spike trap stackable (10) inline with other defence deployables
Spike trap can be repaired
Spike trap crafting time reduced
Spike trap no longer damages the player standing 1m away
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tweaked windmill_vane culling distance
cherrypicking
48404 48467
Cherrypicking
48210 48209
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enable read / write on CCTV gibs (error fix)
CCTV camera volume tweaks
CCTV camera desc update
CCTV Camera volume and socket tweaks
added two non transparent glass types for map makers (houses and industrial)
Added Glass_Type_1, Glass_Type_Industrial, Glass_Type_Reinforced prefabs for map makers
MediaIsland server startup error+warning fixes
Removed missing prefabs
Removed broken prefabs
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fixed edge case inside terrain antihack false positive at cave_slope_600
S2P
Fixed wooden sign medium and small placement issues
Renamed Wooden sign to Medium wooden sign for continuity
reduce hide poncho to 30seconds craft
merge from shotguntrap_cave_fix
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merge from skeleton optimizations/Hitbox System
lowered L96 turret damage
reduce horse roadsign armor research cost